An in-game explorer and a suite of debugging tools for [IL2CPP](https://docs.unity3d.com/Manual/IL2CPP.html) Unity games, using [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader).
This was designed to be an IL2CPP-compatible equivalent to [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor).
* [ManlyMarco](https://github.com/ManlyMarco) for their [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor), which I used for the REPL Console and the "Find instances" snippet, and the UI style.
* [denikson](https://github.com/denikson) for [mcs-unity](https://github.com/denikson/mcs-unity). I commented out the `SkipVisibilityExt` constructor in `mcs.dll` since it was causing an exception with the Hook it attempted.