From 02eca61f40f0132b7132ed0551279658eac9126e Mon Sep 17 00:00:00 2001
From: sinaioutlander <49360850+sinaioutlander@users.noreply.github.com>
Date: Sat, 14 Nov 2020 20:42:54 +1100
Subject: [PATCH] a couple minor fixes
---
README.md | 2 +-
.../Reflection/CacheObject/CacheMember.cs | 12 +++++++++---
.../Reflection/CacheObject/CacheMethod.cs | 14 ++------------
.../InteractiveValue/InteractiveValue.cs | 10 ++++++----
src/Inspectors/Reflection/ReflectionInspector.cs | 2 +-
5 files changed, 19 insertions(+), 21 deletions(-)
diff --git a/README.md b/README.md
index 4f9b3ef..74b60dc 100644
--- a/README.md
+++ b/README.md
@@ -94,7 +94,7 @@ If you'd like to build this yourself, you will need to have installed BepInEx an
2. Open the `src\Explorer.csproj` file in a text editor.
3. Set the relevant `GameFolder` values for the versions you want to build, eg. set `MLCppGameFolder` if you want to build for a MelonLoader IL2CPP game.
4. Open the `src\Explorer.sln` project.
-5. Select `Solution 'Explorer' (1 of 1 project)` in the Solution Explorer panel, and set the Active config property to the version you want to build, then build it.
+5. Select `Solution 'UnityExplorer' (1 of 1 project)` in the Solution Explorer panel, and set the Active config property to the version you want to build, then build it.
5. The DLLs are built to the `Release\` folder in the root of the repository.
6. If ILRepack fails or is missing, use the NuGet package manager to re-install `ILRepack.Lib.MSBuild.Task`, then re-build.
diff --git a/src/Inspectors/Reflection/CacheObject/CacheMember.cs b/src/Inspectors/Reflection/CacheObject/CacheMember.cs
index c2e75c6..ffecaad 100644
--- a/src/Inspectors/Reflection/CacheObject/CacheMember.cs
+++ b/src/Inspectors/Reflection/CacheObject/CacheMember.cs
@@ -361,12 +361,13 @@ namespace UnityExplorer.Inspectors.Reflection
rowLayout.minHeight = 25;
rowLayout.flexibleWidth = 5000;
var rowGroup = rowObj.GetComponent();
- rowGroup.childForceExpandHeight = true;
+ rowGroup.childForceExpandHeight = false;
+ rowGroup.childForceExpandWidth = true;
rowGroup.spacing = 4;
var argLabelObj = UIFactory.CreateLabel(rowObj, TextAnchor.MiddleLeft);
- //var argLayout = argLabelObj.AddComponent();
- //argLayout.minWidth = 20;
+ var argLabelLayout = argLabelObj.AddComponent();
+ argLabelLayout.minHeight = 25;
var argText = argLabelObj.GetComponent();
var argTypeTxt = UISyntaxHighlight.ParseFullSyntax(arg.ParameterType, false);
argText.text = $"{argTypeTxt} {arg.Name}";
@@ -374,6 +375,11 @@ namespace UnityExplorer.Inspectors.Reflection
var argInputObj = UIFactory.CreateInputField(rowObj, 14, (int)TextAnchor.MiddleLeft, 1);
var argInputLayout = argInputObj.AddComponent();
argInputLayout.flexibleWidth = 1200;
+ argInputLayout.preferredWidth = 150;
+ argInputLayout.minWidth = 20;
+ argInputLayout.minHeight = 25;
+ argInputLayout.flexibleHeight = 0;
+ argInputLayout.layoutPriority = 2;
var argInput = argInputObj.GetComponent();
argInput.onValueChanged.AddListener((string val) => { m_argumentInput[i] = val; });
diff --git a/src/Inspectors/Reflection/CacheObject/CacheMethod.cs b/src/Inspectors/Reflection/CacheObject/CacheMethod.cs
index e0f88f8..3415dd4 100644
--- a/src/Inspectors/Reflection/CacheObject/CacheMethod.cs
+++ b/src/Inspectors/Reflection/CacheObject/CacheMethod.cs
@@ -78,20 +78,10 @@ namespace UnityExplorer.Inspectors.Reflection
ReflectionException = ReflectionHelpers.ExceptionToString(e);
}
+ // todo do InitValue again for new value, in case type changed fundamentally.
+
IValue.Value = ret;
IValue.OnValueUpdated();
-
- //if (ret != null)
- //{
- // //m_cachedReturnValue = CacheFactory.GetTypeAndCacheObject(ret);
- // //m_cachedReturnValue = CacheFactory.GetCacheObject(ret);
- // // m_cachedReturnValue.UpdateValue();
-
- //}
- //else
- //{
- // m_cachedReturnValue = null;
- //}
}
private MethodInfo MakeGenericMethodFromInput()
diff --git a/src/Inspectors/Reflection/InteractiveValue/InteractiveValue.cs b/src/Inspectors/Reflection/InteractiveValue/InteractiveValue.cs
index f9ecc98..9de7ac1 100644
--- a/src/Inspectors/Reflection/InteractiveValue/InteractiveValue.cs
+++ b/src/Inspectors/Reflection/InteractiveValue/InteractiveValue.cs
@@ -45,11 +45,13 @@ namespace UnityExplorer.Inspectors.Reflection
if (OwnerCacheObject is CacheMember ownerMember && !string.IsNullOrEmpty(ownerMember.ReflectionException))
{
m_text.text = "" + ownerMember.ReflectionException + "";
- return;
+ Value = null;
+ }
+ else
+ {
+ GetLabelForValue();
+ m_text.text = RichTextValue;
}
-
- GetLabelForValue();
- m_text.text = RichTextValue;
bool shouldShowInspect = !Value.IsNullOrDestroyed(true);
if (m_inspectButton.activeSelf != shouldShowInspect)
diff --git a/src/Inspectors/Reflection/ReflectionInspector.cs b/src/Inspectors/Reflection/ReflectionInspector.cs
index 457a312..ce21bbd 100644
--- a/src/Inspectors/Reflection/ReflectionInspector.cs
+++ b/src/Inspectors/Reflection/ReflectionInspector.cs
@@ -566,7 +566,7 @@ namespace UnityExplorer.Inspectors
if (setEnabled)
{
- colors.normalColor = new Color(0.2f, 0.4f, 0.2f);
+ colors.normalColor = new Color(0.2f, 0.6f, 0.2f);
m_memberFilter = type;
m_lastActiveMemButton = btn;
}