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Cleanup toggle Enabled logic
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@ -182,8 +182,7 @@ namespace UnityExplorer.Hooks
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public void TogglePatch()
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{
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Enabled = !Enabled;
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if (Enabled)
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if (!Enabled)
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Patch();
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else
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Unpatch();
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@ -194,6 +193,7 @@ namespace UnityExplorer.Hooks
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try
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{
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patchProcessor.Patch();
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Enabled = true;
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}
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catch (Exception ex)
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@ -214,6 +214,7 @@ namespace UnityExplorer.Hooks
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patchProcessor.Unpatch(finalizer);
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if (transpiler != null)
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patchProcessor.Unpatch(transpiler);
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Enabled = false;
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}
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catch (Exception ex)
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