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Cancel pending generic when edit button pressed
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@ -39,6 +39,8 @@ namespace UnityExplorer.Hooks
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internal static Type pendingGenericDefinition;
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internal static MethodInfo pendingGenericMethod;
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public static bool PendingGeneric => pendingGenericDefinition != null || pendingGenericMethod != null;
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// Hook Source Editor UI
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public static GameObject EditorRoot { get; private set; }
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public static Text EditingHookLabel { get; private set; }
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@ -47,6 +47,9 @@ namespace UnityExplorer.Hooks
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public static void EditPatchClicked(int index)
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{
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if (HookCreator.PendingGeneric)
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HookManagerPanel.genericArgsHandler.Cancel();
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HookManagerPanel.Instance.SetPage(HookManagerPanel.Pages.HookSourceEditor);
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HookInstance hook = (HookInstance)currentHooks[index];
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HookCreator.SetEditedHook(hook);
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