From 17ee92479c2c6356d2f0a2ec78a6b0b98c1845ac Mon Sep 17 00:00:00 2001 From: sinaioutlander <49360850+sinaioutlander@users.noreply.github.com> Date: Fri, 23 Oct 2020 01:52:55 +1100 Subject: [PATCH] Update UIFactory.cs --- src/UI/UIFactory.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/UI/UIFactory.cs b/src/UI/UIFactory.cs index 1a01dea..616d10b 100644 --- a/src/UI/UIFactory.cs +++ b/src/UI/UIFactory.cs @@ -9,10 +9,6 @@ namespace ExplorerBeta.UI { public static class UIFactory { - //private const float kWidth = 160f; - //private const float kThickHeight = 30f; - //private const float kThinHeight = 20f; - private static Vector2 s_ThickElementSize = new Vector2(160f, 30f); private static Vector2 s_ThinElementSize = new Vector2(160f, 20f); //private static Vector2 s_ImageElementSize = new Vector2(100f, 100f); @@ -80,7 +76,7 @@ namespace ExplorerBeta.UI Transform transform = go.transform; for (int i = 0; i < transform.childCount; i++) { - DefaultControls.SetLayerRecursively(transform.GetChild(i).gameObject, 5); + SetLayerRecursively(transform.GetChild(i).gameObject, 5); } }