diff --git a/src/Core/Utility/UnityHelpers.cs b/src/Core/Utility/UnityHelpers.cs
index f711fb9..2247bef 100644
--- a/src/Core/Utility/UnityHelpers.cs
+++ b/src/Core/Utility/UnityHelpers.cs
@@ -90,7 +90,7 @@ namespace UnityExplorer
}
///
- /// Assumes the string is a 6-digit RGB Hex color code, which it will parse into a UnityEngine.Color.
+ /// Assumes the string is a 6-digit RGB Hex color code (with optional leading #) which it will parse into a UnityEngine.Color.
/// Eg, FF0000 -> RGBA(1,0,0,1)
///
public static Color ToColor(this string _string)
diff --git a/src/Core/InspectorManager.cs b/src/UI/Inspectors/InspectorManager.cs
similarity index 100%
rename from src/Core/InspectorManager.cs
rename to src/UI/Inspectors/InspectorManager.cs
diff --git a/src/UI/Inspectors/ReflectionInspector.cs b/src/UI/Inspectors/ReflectionInspector.cs
index 8aef955..97105d6 100644
--- a/src/UI/Inspectors/ReflectionInspector.cs
+++ b/src/UI/Inspectors/ReflectionInspector.cs
@@ -426,9 +426,10 @@ namespace UnityExplorer.UI.Inspectors
{
var toggleObj = UIFactory.CreateToggle(parent, "Toggle_" + type, out Toggle toggle, out Text toggleText);
UIFactory.SetLayoutElement(toggleObj, minHeight: 25, minWidth: width);
- toggleText.text = $"{type}";
+ var color = SignatureHighlighter.GetMemberInfoColor(type);
+ toggleText.text = $"{type}";
- toggle.graphic.TryCast().color = new Color(0.25f, 0.25f, 0.25f);
+ toggle.graphic.TryCast().color = color.ToColor() * 0.65f;
MemberFlags flag;
switch (type)
diff --git a/src/UnityExplorer.csproj b/src/UnityExplorer.csproj
index e11898f..fc27caf 100644
--- a/src/UnityExplorer.csproj
+++ b/src/UnityExplorer.csproj
@@ -250,7 +250,7 @@
-
+