diff --git a/README.md b/README.md
index e0f4bd4..4182419 100644
--- a/README.md
+++ b/README.md
@@ -1,7 +1,5 @@
# Explorer
-[](https://github.com/HerpDerpinstine/MelonLoader) [](https://github.com/BepInEx/BepInEx)
-
@@ -27,10 +25,10 @@
## Current status
-| Mod Loader | Il2Cpp | Mono |
-| ----------- | ------ | ---- |
-| MelonLoader | ✔ | ✔ |
-| BepInEx | ? (WIP) | ✔ |
+| Mod Loader | Il2Cpp | Mono | Mono (.NET 3.5) |
+| ----------- | ------ | ---- | ---- |
+| [](https://github.com/HerpDerpinstine/MelonLoader) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.MelonLoader.Mono.NET35.zip) |
+| [](https://github.com/BepInEx/BepInEx) | ❔ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Il2Cpp.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.zip) | ✔️ [link](https://github.com/sinai-dev/Explorer/releases/latest/download/Explorer.BepInEx.Mono.NET35.zip) |
IL2CPP Issues:
* .NET 3.5 is not currently supported (Unity 5.6.1 and older), this might change in the future.
@@ -43,14 +41,14 @@
### MelonLoader
Requires [MelonLoader](https://github.com/HerpDerpinstine/MelonLoader) to be installed for your game.
-1. Download the relevant Explorer_MelonLoader_.zip from [Releases](https://github.com/sinai-dev/Explorer/releases).
+1. Download the relevant Explorer_MelonLoader_.zip from above.
2. Unzip the file into the `Mods` folder in your game's installation directory, created by MelonLoader.
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `Mods\` folder.
### BepInEx
Requires [BepInEx](https://github.com/BepInEx/BepInEx) to be installed for your game.
-1. Download the relevant Explorer_BepInEx_.zip from [Releases](https://github.com/sinai-dev/Explorer/releases).
+1. Download the relevant Explorer_BepInEx_.zip from above.
2. Unzip the file into the `BepInEx\plugins\` folder in your game's installation directory, created by BepInEx.
3. Make sure it's not in a sub-folder, `Explorer.dll` and `mcs.dll` should be directly in the `plugins\` folder.
@@ -132,7 +130,7 @@ Explorer can force the mouse to be visible and unlocked when the menu is open, i
For example:
```csharp
using Explorer;
-using Harmony;
+using Harmony; // or 'using HarmonyLib;' for BepInEx
// ...
[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
public class MenuClass_CursorUpdate