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Fix some issues in IL2CPP, improve type cache efficiency, reduce alloc
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@ -42,7 +42,7 @@ namespace UnityExplorer.UI.CacheObject
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{
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KeyInputWanted = true;
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KeyInputText = key.ToString();
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KeyInputTypeText = SignatureHighlighter.ParseType(type, false);
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KeyInputTypeText = SignatureHighlighter.Parse(type, false);
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}
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else
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{
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