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Color adjustments
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@ -170,7 +170,7 @@ namespace UnityExplorer.UI.Widgets.AutoComplete
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// Setting autocomplete cell buttons
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// Setting autocomplete cell buttons
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private readonly Color selectedSuggestionColor = new Color(46/255f, 54/255f, 53/255f);
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private readonly Color selectedSuggestionColor = new Color(45/255f, 75/255f, 80/255f);
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private readonly Color inactiveSuggestionColor = new Color(0.11f, 0.11f, 0.11f);
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private readonly Color inactiveSuggestionColor = new Color(0.11f, 0.11f, 0.11f);
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private List<Suggestion> GetEntries() => Suggestions;
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private List<Suggestion> GetEntries() => Suggestions;
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@ -59,7 +59,7 @@ namespace UnityExplorer.UI.Widgets
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buttonText.alignment = TextAnchor.MiddleLeft;
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buttonText.alignment = TextAnchor.MiddleLeft;
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Color normal = new Color(0.11f, 0.11f, 0.11f);
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Color normal = new Color(0.11f, 0.11f, 0.11f);
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Color highlight = new Color(0.25f, 0.25f, 0.25f);
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Color highlight = new Color(0.16f, 0.16f, 0.16f);
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Color pressed = new Color(0.05f, 0.05f, 0.05f);
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Color pressed = new Color(0.05f, 0.05f, 0.05f);
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Color disabled = new Color(1, 1, 1, 0);
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Color disabled = new Color(1, 1, 1, 0);
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RuntimeProvider.Instance.SetColorBlock(Button.Component, normal, highlight, pressed, disabled);
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RuntimeProvider.Instance.SetColorBlock(Button.Component, normal, highlight, pressed, disabled);
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