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sinaioutlander 2020-10-01 20:41:48 +10:00
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## Building ## Building
If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc. If you'd like to build this yourself, everything you need (other than MelonLoader and/or BepInEx) is included with this repository.
1. Install MelonLoader for your game. 1. Install MelonLoader or BepInEx for your game.
2. Open the `src\Explorer.csproj` file in a text editor. 2. Open the `src\Explorer.csproj` file in a text editor.
3. Set the relevant `GameFolder` value(s) for the version(s) you want to build, eg. set `MLCppGameFolder` if you want to build for a MelonLoader Il2Cpp game. 3. Set the relevant `GameFolder` values for the versions you want to build, eg. set `MLCppGameFolder` if you want to build for a MelonLoader Il2Cpp game.
4. Open the `src\Explorer.sln` project. 4. Open the `src\Explorer.sln` project.
5. Select `Solution 'Explorer' (1 of 1 project)` in the Solution Explorer panel, and set the <b>Active config</b> to the version you want to build, then build it. 5. Select `Solution 'Explorer' (1 of 1 project)` in the Solution Explorer panel, and set the <b>Active config</b> property to the version you want to build, then build it.
5. The DLLs are built to the `Release\` folder in the root of the repository. 5. The DLLs are built to the `Release\` folder in the root of the repository.
## Credits ## Credits