* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping).
* Some cleanups
This commit is contained in:
sinaioutlander
2020-10-18 21:41:04 +11:00
parent 184b037523
commit 3c964cfef9
44 changed files with 1281 additions and 1203 deletions

View File

@ -80,7 +80,7 @@ namespace Explorer.UI.Inspectors
if (m_uObj)
{
GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
Buttons.InstantiateButton(m_uObj);
if (m_component && m_component.gameObject is GameObject obj)