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2.0.7
* More unstripping fixes. Explorer now works 100% on a blank Unity project (so should therefore work on any Unity game, regardless of stripping). * Some cleanups
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@ -80,7 +80,7 @@ namespace Explorer.UI.Inspectors
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if (m_uObj)
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{
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GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
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GUIHelper.BeginHorizontal(new GUILayoutOption[0]);
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GUILayout.Label("<b>Tools:</b>", new GUILayoutOption[] { GUILayout.Width(80) });
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Buttons.InstantiateButton(m_uObj);
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if (m_component && m_component.gameObject is GameObject obj)
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