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Implemented Interactive List/Dictionary support (todo IL2CPP)
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@ -18,7 +18,7 @@ namespace UnityExplorer.Helpers
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}
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}
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public static bool IsNullOrDestroyed(this object obj, bool suppressWarning = false)
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public static bool IsNullOrDestroyed(this object obj, bool suppressWarning = true)
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{
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var unityObj = obj as Object;
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if (obj == null)
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