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Update README.md
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README.md
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README.md
@ -117,6 +117,23 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
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* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
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* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
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* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
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* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
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For example:
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```csharp
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using Explorer;
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using Harmony;
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// ...
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[HarmonyPatch(typeof(MyGame.MenuClass), nameof(MyGame.MenuClass.CursorUpdate)]
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public class MenuClass_CursorUpdate
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{
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[HarmonyPrefix]
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public static bool Prefix()
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{
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// prevent method running if menu open, let it run if not.
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return !CppExplorer.ShowMenu;
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}
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}
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```
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## Building
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## Building
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If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
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If you'd like to build this yourself, everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
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