From 51f5c685984dbcd61555397648f677c762850c5c Mon Sep 17 00:00:00 2001 From: Sinai Date: Thu, 15 Apr 2021 20:28:27 +1000 Subject: [PATCH] Remove temp gameobject creation, scene explorer is working fine --- src/UI/Widgets/TransformTree/TransformTree.cs | 14 -------------- 1 file changed, 14 deletions(-) diff --git a/src/UI/Widgets/TransformTree/TransformTree.cs b/src/UI/Widgets/TransformTree/TransformTree.cs index ab6fb71..e7cae8d 100644 --- a/src/UI/Widgets/TransformTree/TransformTree.cs +++ b/src/UI/Widgets/TransformTree/TransformTree.cs @@ -39,20 +39,6 @@ namespace UnityExplorer.UI.Widgets { yield return null; - // stress test - - //for (int i = 0; i < 10000; i++) - // new GameObject(i.ToString()); - - var root = new GameObject().transform; - for (int i = 0; i < 100; i++) - { - var obj = new GameObject(i.ToString()); - obj.transform.parent = root; - for (int j = 0; j < 100; j++) - new GameObject(j.ToString()).transform.parent = obj.transform; - } - RefreshData(); infiniteScroll.DataSource = this; infiniteScroll.Initialize(this);