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Add build instructions to Readme
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README.md
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README.md
@ -92,6 +92,18 @@ CppExplorer can force the mouse to be visible and unlocked when the menu is open
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* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
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* For Hellpoint, use [HPExplorerMouseControl](https://github.com/sinai-dev/Hellpoint-Mods/tree/master/HPExplorerMouseControl/HPExplorerMouseControl)
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* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
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* You can create your own plugin using one of the two plugins above as an example. Usually only a few simple Harmony patches are needed to fix the problem.
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## Building
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Everything you need (other than MelonLoader) is included with this repository, there is no need for recursive cloning etc.
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1. Install MelonLoader for your game.
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2. Download this repository and open the `CppExplorer.sln` file in the `src` folder.
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3. In Visual Studio, right-click the CppExplorer C# Project in the solution browser and click "Unload Project".
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4. Right-click the "CppExplorer (unloaded)" and select "Edit Project File".
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5. Scroll down until you see the `<ItemGroup>` containing the References.
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6. Fix all of the paths in the `..\Steam\` directory for your game (use the full path if you need to).
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7. Reload the project and everything should be working, you can now build and run it.
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## Credits
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## Credits
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Written by Sinai.
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Written by Sinai.
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