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cleanup
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@ -340,7 +340,7 @@ namespace UnityExplorer.UI.CacheObject
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{
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// these cause a crash in IL2CPP
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#if CPP
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"Type.DeclaringMethod",
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//"Type.DeclaringMethod",
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"Rigidbody2D.Cast",
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"Collider2D.Cast",
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"Collider2D.Raycast",
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@ -127,7 +127,7 @@
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<!-- BepInEx 5 Mono refs -->
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<ItemGroup Condition="'$(IsBepInEx)|$(IsCpp)|$(Configuration)'=='true|false|Release_BIE5_Mono'">
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<Reference Include="BepInEx">
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<HintPath>..\lib\BepInEx.dll</HintPath>
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<HintPath>..\lib\BepInEx.5\BepInEx.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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