mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-15 22:07:48 +08:00
1.5.3
* Added exception handling for scrollview when unstripping fails * Added some better logging in some places
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51cfbe524e
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@ -12,7 +12,7 @@ namespace Explorer
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public class CppExplorer : MelonMod
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{
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public const string GUID = "com.sinai.cppexplorer";
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public const string VERSION = "1.5.2";
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public const string VERSION = "1.5.3";
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public const string AUTHOR = "Sinai";
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public const string NAME = "CppExplorer"
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@ -99,6 +99,8 @@ namespace Explorer
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public override void OnGUI()
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{
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if (!ShowMenu) return;
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MainMenu.Instance.OnGUI();
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WindowManager.Instance.OnGUI();
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InspectUnderMouse.OnGUI();
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@ -10,6 +10,35 @@ namespace Explorer
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{
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public class UIHelpers
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{
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private static bool ScrollUnstrippingFailed = false;
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public static Vector2 BeginScrollView(Vector2 scroll) => BeginScrollView(scroll, null);
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public static Vector2 BeginScrollView(Vector2 scroll, GUIStyle style, params GUILayoutOption[] layoutOptions)
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{
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if (ScrollUnstrippingFailed) return scroll;
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try
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{
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if (style != null)
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return GUILayout.BeginScrollView(scroll, style, layoutOptions);
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else
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return GUILayout.BeginScrollView(scroll, layoutOptions);
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}
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catch
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{
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ScrollUnstrippingFailed = true;
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return scroll;
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}
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}
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public static void EndScrollView()
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{
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if (ScrollUnstrippingFailed) return;
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GUILayout.EndScrollView();
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}
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// helper for "Instantiate" button on UnityEngine.Objects
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public static void InstantiateButton(Object obj, float width = 100)
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{
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@ -51,15 +51,12 @@ namespace Explorer
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public void OnGUI()
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{
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if (CppExplorer.ShowMenu)
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{
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var origSkin = GUI.skin;
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GUI.skin = UIStyles.WindowSkin;
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var origSkin = GUI.skin;
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GUI.skin = UIStyles.WindowSkin;
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MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME);
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MainRect = GUI.Window(MainWindowID, MainRect, (GUI.WindowFunction)MainWindow, CppExplorer.NAME);
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GUI.skin = origSkin;
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}
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GUI.skin = origSkin;
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}
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private void MainWindow(int id)
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@ -77,9 +74,12 @@ namespace Explorer
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MainHeader();
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var page = Pages[m_currentPage];
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page.scroll = GUILayout.BeginScrollView(page.scroll, GUI.skin.scrollView);
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page.scroll = UIHelpers.BeginScrollView(page.scroll);
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page.DrawWindow();
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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MainRect = ResizeDrag.ResizeWindow(MainRect, MainWindowID);
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@ -132,7 +132,7 @@ namespace Explorer
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GUILayout.EndHorizontal();
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resultsScroll = GUILayout.BeginScrollView(resultsScroll, GUI.skin.scrollView);
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resultsScroll = UIHelpers.BeginScrollView(resultsScroll);
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var _temprect = new Rect(MainMenu.MainRect.x, MainMenu.MainRect.y, MainMenu.MainRect.width + 160, MainMenu.MainRect.height);
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@ -153,7 +153,7 @@ namespace Explorer
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GUILayout.Label("<color=red><i>No results found!</i></color>", null);
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}
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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GUILayout.EndVertical();
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}
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catch
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@ -73,8 +73,8 @@ namespace Explorer
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m_name = m_object.name;
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m_scene = string.IsNullOrEmpty(m_object.scene.name)
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? "None"
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: m_object.scene.name;
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? "None"
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: m_object.scene.name;
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Update();
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}
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@ -121,7 +121,7 @@ namespace Explorer
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private void DestroyOnException(Exception e)
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{
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MelonLogger.Log($"{e.GetType()}, {e.Message}");
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MelonLogger.Log($"Exception drawing GameObject Window: {e.GetType()}, {e.Message}");
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DestroyWindow();
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}
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@ -169,7 +169,7 @@ namespace Explorer
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GUILayout.BeginArea(new Rect(5, 25, rect.width - 10, rect.height - 35), GUI.skin.box);
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}
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scroll = GUILayout.BeginScrollView(scroll, GUI.skin.scrollView);
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scroll = UIHelpers.BeginScrollView(scroll);
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GUILayout.BeginHorizontal(null);
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GUILayout.Label("Scene: <color=cyan>" + (m_scene == "" ? "n/a" : m_scene) + "</color>", null);
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@ -220,7 +220,7 @@ namespace Explorer
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GameObjectControls();
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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if (!WindowManager.TabView)
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{
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@ -237,8 +237,8 @@ namespace Explorer
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private void TransformList(Rect m_rect)
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{
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GUILayout.BeginVertical(GUI.skin.box, null); // new GUILayoutOption[] { GUILayout.Height(250) });
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m_transformScroll = GUILayout.BeginScrollView(m_transformScroll, GUI.skin.scrollView);
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GUILayout.BeginVertical(GUI.skin.box, null);
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m_transformScroll = UIHelpers.BeginScrollView(m_transformScroll);
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GUILayout.Label("<b><size=15>Children</size></b>", null);
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@ -287,14 +287,14 @@ namespace Explorer
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GUILayout.Label("<i>None</i>", null);
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}
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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GUILayout.EndVertical();
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}
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private void ComponentList(Rect m_rect)
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{
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GUILayout.BeginVertical(GUI.skin.box, null); // new GUILayoutOption[] { GUILayout.Height(250) });
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m_compScroll = GUILayout.BeginScrollView(m_compScroll, GUI.skin.scrollView);
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GUILayout.BeginVertical(GUI.skin.box, null);
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m_compScroll = UIHelpers.BeginScrollView(m_compScroll);
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GUILayout.Label("<b><size=15>Components</size></b>", null);
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GUILayout.BeginHorizontal(null);
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@ -369,7 +369,7 @@ namespace Explorer
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}
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}
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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GUILayout.EndVertical();
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}
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@ -283,7 +283,7 @@ namespace Explorer
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// ====== BODY ======
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scroll = GUILayout.BeginScrollView(scroll, GUI.skin.scrollView);
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scroll = UIHelpers.BeginScrollView(scroll);
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GUILayout.Space(10);
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@ -316,7 +316,7 @@ namespace Explorer
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}
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GUILayout.EndVertical();
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GUILayout.EndScrollView();
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UIHelpers.EndScrollView();
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if (!WindowManager.TabView)
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{
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