diff --git a/README.md b/README.md index e6c164b..c444e56 100644 --- a/README.md +++ b/README.md @@ -99,7 +99,7 @@ using Explorer; using Harmony; // or 'using HarmonyLib;' for BepInEx // ... // You will need to figure out the relevant Class and Method for your game using dnSpy. -[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update)] +[HarmonyPatch(typeof(MyGame.InputManager), nameof(MyGame.InputManager.Update))] public class InputManager_Update { [HarmonyPrefix]