mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-09-20 21:46:02 +08:00
1.5.9
* Added beta support for Dictionaries. Should work fine for simple dictionaries, may be janky or broken for more complex ones (eg. Dicts nested inside a Dict). * Fixed a bug with Lists of primitive values.
This commit is contained in:
@ -172,16 +172,6 @@ namespace Explorer
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GUILayout.Label("Name Contains:", new GUILayoutOption[] { GUILayout.Width(100) });
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m_searchInput = GUILayout.TextField(m_searchInput, new GUILayoutOption[] { GUILayout.Width(200) });
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//GUI.skin.label.alignment = TextAnchor.MiddleRight;
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//GUILayout.Label("Results per page:", new GUILayoutOption[] { GUILayout.Width(120) });
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//var resultinput = m_limit.ToString();
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//resultinput = GUILayout.TextField(resultinput, new GUILayoutOption[] { GUILayout.Width(55) });
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//if (int.TryParse(resultinput, out int _i) && _i > 0)
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//{
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// m_limit = _i;
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//}
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//GUI.skin.label.alignment = TextAnchor.UpperLeft;
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GUILayout.EndHorizontal();
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GUILayout.BeginHorizontal(null);
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@ -263,7 +253,7 @@ namespace Explorer
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CacheResults(FindAllObjectsOfType(m_searchInput, m_typeInput));
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}
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private List<object> FindAllObjectsOfType(string _search, string _type)
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private List<object> FindAllObjectsOfType(string searchQuery, string typeName)
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{
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Il2CppSystem.Type searchType = null;
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@ -271,13 +261,18 @@ namespace Explorer
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{
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try
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{
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var findType = ReflectionHelpers.GetTypeByName(_type);
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searchType = Il2CppSystem.Type.GetType(findType.AssemblyQualifiedName);
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//MelonLogger.Log("Search type: " + findType.AssemblyQualifiedName);
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if (ReflectionHelpers.GetTypeByName(typeName) is Type t)
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{
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searchType = Il2CppSystem.Type.GetType(t.AssemblyQualifiedName);
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}
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else
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{
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throw new Exception($"Could not find a Type by the name of '{typeName}'!");
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}
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}
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catch (Exception e)
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{
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MelonLogger.Log("Exception: " + e.GetType() + ", " + e.Message + "\r\n" + e.StackTrace);
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MelonLogger.Log("Exception getting Search Type: " + e.GetType() + ", " + e.Message);
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}
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}
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else if (TypeMode == TypeFilter.Object)
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@ -295,7 +290,10 @@ namespace Explorer
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if (!ReflectionHelpers.ObjectType.IsAssignableFrom(searchType))
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{
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MelonLogger.LogError("Your Custom Class Type must inherit from UnityEngine.Object!");
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if (searchType != null)
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{
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MelonLogger.LogWarning("Your Custom Class Type must inherit from UnityEngine.Object!");
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}
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return new List<object>();
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}
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@ -310,7 +308,7 @@ namespace Explorer
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{
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if (i >= 2000) break;
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if (_search != "" && !obj.name.ToLower().Contains(_search.ToLower()))
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if (searchQuery != "" && !obj.name.ToLower().Contains(searchQuery.ToLower()))
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{
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continue;
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}
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@ -387,7 +385,7 @@ namespace Explorer
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public static IEnumerable<object> GetInstanceClassScanner()
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{
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var query = AppDomain.CurrentDomain.GetAssemblies()
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.SelectMany(GetTypesSafe)
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.SelectMany(ReflectionHelpers.GetTypesSafe)
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.Where(t => t.IsClass && !t.IsAbstract && !t.ContainsGenericParameters);
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var flags = BindingFlags.Public | BindingFlags.Static;
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@ -430,7 +428,7 @@ namespace Explorer
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{
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var t = ReflectionHelpers.GetActualType(obj);
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if (!FilterName(t.FullName) || ReflectionHelpers.IsArray(t) || ReflectionHelpers.IsList(t))
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if (!FilterName(t.FullName) || ReflectionHelpers.IsEnumerable(t) || ReflectionHelpers.IsCppList(t))
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{
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continue;
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}
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@ -439,12 +437,5 @@ namespace Explorer
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}
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}
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}
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public static IEnumerable<Type> GetTypesSafe(Assembly asm)
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{
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try { return asm.GetTypes(); }
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catch (ReflectionTypeLoadException e) { return e.Types.Where(x => x != null); }
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catch { return Enumerable.Empty<Type>(); }
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}
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}
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}
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