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Handle boxing value types to Il2CppSystem.Object, some cleanups
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@ -31,9 +31,6 @@ namespace UnityExplorer.Core.Runtime.Mono
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public override bool IsAssignableFrom(Type toAssignTo, Type toAssignFrom)
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=> toAssignTo.IsAssignableFrom(toAssignFrom);
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public override bool IsReflectionSupported(Type type)
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=> true;
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public override bool LoadModule(string module)
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=> true;
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