Adding back rest of the menu, ported most of Reflection Inspector for new UI

This commit is contained in:
Sinai
2021-04-25 00:21:12 +10:00
parent 0cf8309a82
commit 6d4cc66079
44 changed files with 5995 additions and 350 deletions

View File

@ -0,0 +1,246 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using UnityEngine.UI;
using UnityExplorer.Core.Config;
using UnityExplorer.UI;
using System.Reflection;
using UnityExplorer.UI.CacheObject;
using UnityExplorer.Core;
using UnityExplorer.UI.Utility;
#if CPP
using AltIDictionary = Il2CppSystem.Collections.IDictionary;
#else
using AltIDictionary = System.Collections.IDictionary;
#endif
namespace UnityExplorer.UI.InteractiveValues
{
public class InteractiveDictionary : InteractiveValue
{
public InteractiveDictionary(object value, Type valueType) : base(value, valueType)
{
if (valueType.IsGenericType)
{
var gArgs = valueType.GetGenericArguments();
m_typeOfKeys = gArgs[0];
m_typeofValues = gArgs[1];
}
else
{
m_typeOfKeys = typeof(object);
m_typeofValues = typeof(object);
}
}
public override bool WantInspectBtn => false;
public override bool HasSubContent => true;
public override bool SubContentWanted
{
get
{
if (m_recacheWanted)
return true;
else return m_entries.Count > 0;
}
}
internal IDictionary RefIDictionary;
internal AltIDictionary RefAltIDictionary;
internal Type m_typeOfKeys;
internal Type m_typeofValues;
internal readonly List<KeyValuePair<CachePaired, CachePaired>> m_entries
= new List<KeyValuePair<CachePaired, CachePaired>>();
internal readonly KeyValuePair<CachePaired, CachePaired>[] m_displayedEntries
= new KeyValuePair<CachePaired, CachePaired>[ConfigManager.Default_Page_Limit.Value];
internal bool m_recacheWanted = true;
public override void OnDestroy()
{
base.OnDestroy();
}
public override void OnValueUpdated()
{
RefIDictionary = Value as IDictionary;
if (RefIDictionary == null)
{
try { RefAltIDictionary = Value.TryCast<AltIDictionary>(); }
catch { }
}
if (m_subContentParent.activeSelf)
{
GetCacheEntries();
RefreshDisplay();
}
else
m_recacheWanted = true;
base.OnValueUpdated();
}
internal void OnPageTurned()
{
RefreshDisplay();
}
public override void RefreshUIForValue()
{
GetDefaultLabel();
if (Value != null)
{
string count = "?";
if (m_recacheWanted && RefIDictionary != null)
count = RefIDictionary.Count.ToString();
else if (!m_recacheWanted)
count = m_entries.Count.ToString();
m_baseLabel.text = $"[{count}] {m_richValueType}";
}
else
{
m_baseLabel.text = DefaultLabel;
}
}
public void GetCacheEntries()
{
if (m_entries.Any())
{
// maybe improve this, probably could be more efficient i guess
foreach (var pair in m_entries)
{
pair.Key.Destroy();
pair.Value.Destroy();
}
m_entries.Clear();
}
if (RefIDictionary == null && Value != null)
RefIDictionary = RuntimeProvider.Instance.Reflection.EnumerateDictionary(Value, m_typeOfKeys, m_typeofValues);
if (RefIDictionary != null)
{
int index = 0;
foreach (var key in RefIDictionary.Keys)
{
var value = RefIDictionary[key];
var cacheKey = new CachePaired(index, this, this.RefIDictionary, PairTypes.Key, m_listContent);
cacheKey.CreateIValue(key, this.m_typeOfKeys);
cacheKey.Disable();
var cacheValue = new CachePaired(index, this, this.RefIDictionary, PairTypes.Value, m_listContent);
cacheValue.CreateIValue(value, this.m_typeofValues);
cacheValue.Disable();
//holder.SetActive(false);
m_entries.Add(new KeyValuePair<CachePaired, CachePaired>(cacheKey, cacheValue));
index++;
}
}
RefreshDisplay();
}
public void RefreshDisplay()
{
//var entries = m_entries;
//m_pageHandler.ListCount = entries.Count;
//
//for (int i = 0; i < m_displayedEntries.Length; i++)
//{
// var entry = m_displayedEntries[i];
// if (entry.Key != null && entry.Value != null)
// {
// //m_rowHolders[i].SetActive(false);
// entry.Key.Disable();
// entry.Value.Disable();
// }
// else
// break;
//}
//
//if (entries.Count < 1)
// return;
//
//foreach (var itemIndex in m_pageHandler)
//{
// if (itemIndex >= entries.Count)
// break;
//
// var entry = entries[itemIndex];
// m_displayedEntries[itemIndex - m_pageHandler.StartIndex] = entry;
//
// //m_rowHolders[itemIndex].SetActive(true);
// entry.Key.Enable();
// entry.Value.Enable();
//}
//
////UpdateSubcontentHeight();
}
internal override void OnToggleSubcontent(bool active)
{
base.OnToggleSubcontent(active);
if (active && m_recacheWanted)
{
m_recacheWanted = false;
GetCacheEntries();
RefreshUIForValue();
}
RefreshDisplay();
}
internal GameObject m_listContent;
internal LayoutElement m_listLayout;
// internal PageHandler m_pageHandler;
public override void ConstructUI(GameObject parent, GameObject subGroup)
{
base.ConstructUI(parent, subGroup);
}
public override void ConstructSubcontent()
{
base.ConstructSubcontent();
//m_pageHandler = new PageHandler(null);
//m_pageHandler.ConstructUI(m_subContentParent);
//m_pageHandler.OnPageChanged += OnPageTurned;
m_listContent = UIFactory.CreateVerticalGroup(m_subContentParent, "DictionaryContent", true, true, true, true, 2, new Vector4(5,5,5,5),
new Color(0.08f, 0.08f, 0.08f));
var scrollRect = m_listContent.GetComponent<RectTransform>();
scrollRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 0);
m_listLayout = Owner.UIRoot.GetComponent<LayoutElement>();
m_listLayout.minHeight = 25;
m_listLayout.flexibleHeight = 0;
Owner.m_mainRect.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 25);
var contentFitter = m_listContent.AddComponent<ContentSizeFitter>();
contentFitter.horizontalFit = ContentSizeFitter.FitMode.Unconstrained;
contentFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
}
}
}