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Move melon attributes to ExplorerMelonMod.cs
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using System;
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using System;
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using System.IO;
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using System.IO;
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using MelonLoader;
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using MelonLoader;
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using UnityExplorer;
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[assembly: MelonInfo(typeof(ExplorerMelonMod), ExplorerCore.NAME, ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
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[assembly: MelonGame(null, null)]
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namespace UnityExplorer
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namespace UnityExplorer
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{
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{
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@ -2,13 +2,6 @@
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using UnityExplorer;
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using UnityExplorer;
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#if ML
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using MelonLoader;
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[assembly: MelonInfo(typeof(ExplorerMelonMod), "UnityExplorer", ExplorerCore.VERSION, ExplorerCore.AUTHOR)]
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[assembly: MelonGame(null, null)]
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#endif
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// General Information about an assembly is controlled through the following
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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// associated with an assembly.
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