Made instance inspector helper (owner gameobject/name), force loading unhollowed Assembly-CSharp on game start

This commit is contained in:
sinaioutlander
2020-11-19 16:47:18 +11:00
parent e77e4cce07
commit 97dbecaa2a
5 changed files with 127 additions and 38 deletions

View File

@ -179,7 +179,7 @@ namespace UnityExplorer.Inspectors
var pi = member as PropertyInfo;
var fi = member as FieldInfo;
if (IsBlacklisted(sig) || mi != null && IsBlacklisted(mi))
if (IsBlacklisted(sig) || (mi != null && IsBlacklisted(mi)))
continue;
var args = mi?.GetParameters() ?? pi?.GetIndexParameters();
@ -581,7 +581,7 @@ namespace UnityExplorer.Inspectors
internal void ConstructMemberList()
{
var scrollobj = UIFactory.CreateScrollView(Content, out m_scrollContent, out m_sliderScroller, new Color(0.08f, 0.08f, 0.08f));
var scrollobj = UIFactory.CreateScrollView(Content, out m_scrollContent, out m_sliderScroller, new Color(0.05f, 0.05f, 0.05f));
m_scrollContentRect = m_scrollContent.GetComponent<RectTransform>();