Add support for setting disabled color on ColoBlock

This commit is contained in:
Sinai 2021-04-10 20:15:03 +10:00
parent a5a07a0a23
commit a1c2dfbe50
3 changed files with 20 additions and 3 deletions

View File

@ -164,8 +164,10 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
internal static PropertyInfo _normalColorProp; internal static PropertyInfo _normalColorProp;
internal static PropertyInfo _highlightColorProp; internal static PropertyInfo _highlightColorProp;
internal static PropertyInfo _pressedColorProp; internal static PropertyInfo _pressedColorProp;
internal static PropertyInfo _disabledColorProp;
public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null) public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
Color? disabled = null)
{ {
var colors = selectable.colors; var colors = selectable.colors;
@ -183,6 +185,8 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
_highlightColorProp = high; _highlightColorProp = high;
if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "pressedColor") is PropertyInfo pres && pres.CanWrite) if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "pressedColor") is PropertyInfo pres && pres.CanWrite)
_pressedColorProp = pres; _pressedColorProp = pres;
if (ReflectionUtility.GetPropertyInfo(typeof(ColorBlock), "disabledColor") is PropertyInfo disa && disa.CanWrite)
_disabledColorProp = disa;
} }
try try
@ -210,6 +214,14 @@ namespace UnityExplorer.Core.Runtime.Il2Cpp
else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_PressedColor") is FieldInfo fi) else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_PressedColor") is FieldInfo fi)
fi.SetValue(boxed, (Color)pressed); fi.SetValue(boxed, (Color)pressed);
} }
if (disabled != null)
{
if (_disabledColorProp != null)
_disabledColorProp.SetValue(boxed, (Color)disabled);
else if (ReflectionUtility.GetFieldInfo(typeof(ColorBlock), "m_DisabledColor") is FieldInfo fi)
fi.SetValue(boxed, (Color)disabled);
}
} }
catch (Exception ex) catch (Exception ex)
{ {

View File

@ -86,7 +86,8 @@ namespace UnityExplorer.Core.Runtime.Mono
return scene.rootCount; return scene.rootCount;
} }
public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null) public override void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
Color? disabled = null)
{ {
var colors = selectable.colors; var colors = selectable.colors;
@ -99,6 +100,9 @@ namespace UnityExplorer.Core.Runtime.Mono
if (pressed != null) if (pressed != null)
colors.pressedColor = (Color)pressed; colors.pressedColor = (Color)pressed;
if (disabled != null)
colors.disabledColor = (Color)disabled;
SetColorBlock(selectable, colors); SetColorBlock(selectable, colors);
} }

View File

@ -64,7 +64,8 @@ namespace UnityExplorer
public abstract void SetColorBlock(Selectable selectable, ColorBlock colors); public abstract void SetColorBlock(Selectable selectable, ColorBlock colors);
public abstract void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null); public abstract void SetColorBlock(Selectable selectable, Color? normal = null, Color? highlighted = null, Color? pressed = null,
Color? disabled = null);
public virtual void FindSingleton(string[] s_instanceNames, Type type, BindingFlags flags, List<object> instances) public virtual void FindSingleton(string[] s_instanceNames, Type type, BindingFlags flags, List<object> instances)
{ {