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https://github.com/sinai-dev/UnityExplorer.git
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various improvements to reflection inspector and C# console
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@ -7,7 +7,6 @@ using UnityExplorer.UI.Modules;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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//using TMPro;
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using UnityExplorer.Inspectors.Reflection;
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namespace UnityExplorer.Inspectors
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@ -28,8 +27,6 @@ namespace UnityExplorer.Inspectors
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public GameObject m_tabBarContent;
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public GameObject m_inspectorContent;
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private readonly List<Text> testTexts = new List<Text>();
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public void Update()
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{
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for (int i = 0; i < m_currentInspectors.Count; i++)
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@ -39,12 +36,6 @@ namespace UnityExplorer.Inspectors
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m_currentInspectors[i].Update();
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}
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// ======= test ======== //
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foreach (var text in testTexts)
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{
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text.text = Time.time.ToString();
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}
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}
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public void Inspect(object obj)
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