mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-26 02:02:28 +08:00
various improvements to reflection inspector and C# console
This commit is contained in:
@ -21,20 +21,11 @@ namespace UnityExplorer.Inspectors.Reflection
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public override void UpdateReflection()
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{
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try
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{
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var fi = MemInfo as FieldInfo;
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IValue.Value = fi.GetValue(fi.IsStatic ? null : DeclaringInstance);
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var fi = MemInfo as FieldInfo;
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IValue.Value = fi.GetValue(fi.IsStatic ? null : DeclaringInstance);
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//base.UpdateValue();
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m_evaluated = true;
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ReflectionException = null;
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}
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catch (Exception e)
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{
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ReflectionException = ReflectionHelpers.ExceptionToString(e);
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}
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m_evaluated = true;
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ReflectionException = null;
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}
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public override void SetValue()
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@ -6,6 +6,7 @@ using UnityEngine;
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using UnityEngine.UI;
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using UnityExplorer.UI;
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using UnityExplorer.UI.Shared;
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using UnityExplorer.Helpers;
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#if CPP
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using UnhollowerBaseLib;
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#endif
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@ -46,14 +47,29 @@ namespace UnityExplorer.Inspectors.Reflection
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public override void UpdateValue()
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{
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if (HasParameters && !m_isEvaluating)
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{
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// need to enter args first
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return;
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}
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try
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{
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#if CPP
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if (!IsReflectionSupported())
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this.ReflectionException = "Type not supported with Reflection!";
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else
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UpdateReflection();
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#else
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UpdateReflection();
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if (!IsReflectionSupported())
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throw new Exception("Type not supported with Reflection");
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#endif
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UpdateReflection();
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#if CPP
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if (IValue.Value != null)
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IValue.Value = IValue.Value.Il2CppCast(ReflectionHelpers.GetActualType(IValue.Value));
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#endif
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}
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catch (Exception e)
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{
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ReflectionException = ReflectionHelpers.ExceptionToString(e, true);
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}
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base.UpdateValue();
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}
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@ -137,76 +153,7 @@ namespace UnityExplorer.Inspectors.Reflection
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private string GetRichTextName()
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{
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string memberColor = "";
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bool isStatic = false;
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if (MemInfo is FieldInfo fi)
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{
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if (fi.IsStatic)
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{
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isStatic = true;
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memberColor = SyntaxColors.Field_Static;
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}
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else
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memberColor = SyntaxColors.Field_Instance;
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}
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else if (MemInfo is MethodInfo mi)
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{
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if (mi.IsStatic)
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{
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isStatic = true;
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memberColor = SyntaxColors.Method_Static;
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}
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else
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memberColor = SyntaxColors.Method_Instance;
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}
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else if (MemInfo is PropertyInfo pi)
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{
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if (pi.GetAccessors(true)[0].IsStatic)
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{
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isStatic = true;
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memberColor = SyntaxColors.Prop_Static;
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}
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else
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memberColor = SyntaxColors.Prop_Instance;
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}
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string classColor;
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if (MemInfo.DeclaringType.IsValueType)
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{
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classColor = SyntaxColors.StructGreen;
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}
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else if (MemInfo.DeclaringType.IsAbstract && MemInfo.DeclaringType.IsSealed)
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{
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classColor = SyntaxColors.Class_Static;
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}
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else
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{
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classColor = SyntaxColors.Class_Instance;
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}
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m_richTextName = $"<color={classColor}>{MemInfo.DeclaringType.Name}</color>.";
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if (isStatic) m_richTextName += "<i>";
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m_richTextName += $"<color={memberColor}>{MemInfo.Name}</color>";
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if (isStatic) m_richTextName += "</i>";
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// generic method args
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if (this is CacheMethod cm && cm.GenericArgs.Length > 0)
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{
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m_richTextName += "<";
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var args = "";
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for (int i = 0; i < cm.GenericArgs.Length; i++)
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{
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if (args != "") args += ", ";
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args += $"<color={SyntaxColors.StructGreen}>{cm.GenericArgs[i].Name}</color>";
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}
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m_richTextName += args;
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m_richTextName += ">";
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}
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return m_richTextName;
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return m_richTextName = UISyntaxHighlight.GetHighlight(MemInfo.DeclaringType, false, MemInfo);
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}
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#if CPP
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@ -251,33 +198,136 @@ namespace UnityExplorer.Inspectors.Reflection
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}
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#endif
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#region UI CONSTRUCTION
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#region UI
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internal float GetMemberLabelWidth(RectTransform scrollRect)
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{
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var textGenSettings = m_memLabelText.GetGenerationSettings(m_topRowRect.rect.size);
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textGenSettings.scaleFactor = InputFieldScroller.canvasScaler.scaleFactor;
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var textGen = m_memLabelText.cachedTextGeneratorForLayout;
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float preferredWidth = textGen.GetPreferredWidth(RichTextName, textGenSettings);
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float max = scrollRect.rect.width * 0.5f;
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if (preferredWidth > max) preferredWidth = max;
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return preferredWidth < 125f ? 125f : preferredWidth;
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}
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internal void SetWidths(float labelWidth, float valueWidth)
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{
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m_leftLayout.preferredWidth = labelWidth;
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m_rightLayout.preferredWidth = valueWidth;
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}
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internal GameObject m_leftGroup;
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internal GameObject m_rightGroup;
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internal Text m_memLabelText;
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internal RectTransform m_topRowRect;
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internal LayoutElement m_leftLayout;
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internal LayoutElement m_rightLayout;
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//internal GameObject m_subGroup;
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internal override void ConstructUI()
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{
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base.ConstructUI();
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//var refreshBtnObj = UIFactory.CreateButton(topRowObj, new Color(0.3f, 0.3f, 0.3f));
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//var btnLayout = refreshBtnObj.AddComponent<LayoutElement>();
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//btnLayout.minWidth = 30;
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//btnLayout.minHeight = 20;
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//btnLayout.flexibleWidth = 0;
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//var refreshTxt = refreshBtnObj.GetComponentInChildren<Text>();
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//refreshTxt.text = "⟳";
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//refreshTxt.fontSize = 16;
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//var refreshBtn = refreshBtnObj.GetComponent<Button>();
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//refreshBtn.onClick.AddListener(() => { ExplorerCore.Log("todo Update!"); });
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var topGroupObj = UIFactory.CreateHorizontalGroup(m_mainContent, new Color(1, 1, 1, 0));
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m_topRowRect = topGroupObj.GetComponent<RectTransform>();
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var topLayout = topGroupObj.AddComponent<LayoutElement>();
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topLayout.minHeight = 25;
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topLayout.flexibleHeight = 0;
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topLayout.minWidth = 300;
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topLayout.flexibleWidth = 5000;
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var topGroup = topGroupObj.GetComponent<HorizontalLayoutGroup>();
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topGroup.childForceExpandHeight = false;
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topGroup.childForceExpandWidth = false;
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topGroup.childControlHeight = true;
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topGroup.childControlWidth = true;
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topGroup.spacing = 10;
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var labelObj = UIFactory.CreateLabel(m_topContent, TextAnchor.MiddleLeft);
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var labellayout = labelObj.AddComponent<LayoutElement>();
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labellayout.minWidth = 225;
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labellayout.flexibleWidth = 0;
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// left group
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var label = labelObj.GetComponent<Text>();
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label.horizontalOverflow = HorizontalWrapMode.Wrap;
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label.text = this.RichTextName;
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m_leftGroup = UIFactory.CreateHorizontalGroup(topGroupObj, new Color(1, 1, 1, 0));
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var leftLayout = m_leftGroup.AddComponent<LayoutElement>();
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leftLayout.minHeight = 25;
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leftLayout.flexibleHeight = 0;
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leftLayout.minWidth = 125;
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leftLayout.flexibleWidth = 200;
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var leftGroup = m_leftGroup.GetComponent<HorizontalLayoutGroup>();
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leftGroup.childForceExpandHeight = true;
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leftGroup.childForceExpandWidth = false;
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leftGroup.childControlHeight = true;
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leftGroup.childControlWidth = true;
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leftGroup.spacing = 4;
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// member label
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var labelObj = UIFactory.CreateLabel(m_leftGroup, TextAnchor.MiddleLeft);
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var leftRect = labelObj.GetComponent<RectTransform>();
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leftRect.anchorMin = Vector2.zero;
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leftRect.anchorMax = Vector2.one;
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leftRect.offsetMin = Vector2.zero;
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leftRect.offsetMax = Vector2.zero;
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leftRect.sizeDelta = Vector2.zero;
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m_leftLayout = labelObj.AddComponent<LayoutElement>();
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m_leftLayout.preferredWidth = 225;
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m_leftLayout.minHeight = 25;
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m_leftLayout.flexibleHeight = 100;
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var labelFitter = labelObj.AddComponent<ContentSizeFitter>();
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labelFitter.verticalFit = ContentSizeFitter.FitMode.PreferredSize;
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labelFitter.horizontalFit = ContentSizeFitter.FitMode.PreferredSize;
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m_memLabelText = labelObj.GetComponent<Text>();
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m_memLabelText.horizontalOverflow = HorizontalWrapMode.Wrap;
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m_memLabelText.text = this.RichTextName;
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// right group
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m_rightGroup = UIFactory.CreateHorizontalGroup(topGroupObj, new Color(1, 1, 1, 0));
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m_rightLayout = m_rightGroup.AddComponent<LayoutElement>();
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m_rightLayout.minHeight = 25;
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m_rightLayout.flexibleHeight = 480;
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m_rightLayout.minWidth = 300;
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m_rightLayout.flexibleWidth = 5000;
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var rightGroup = m_rightGroup.GetComponent<HorizontalLayoutGroup>();
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rightGroup.childForceExpandHeight = false;
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rightGroup.childForceExpandWidth = true;
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rightGroup.childControlHeight = true;
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rightGroup.childControlWidth = true;
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rightGroup.spacing = 4;
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// todo check for HasParameters, etc
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if (!HasParameters && IsMember)
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{
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//var refreshBtnObj = UIFactory.CreateButton(topRowObj, new Color(0.3f, 0.3f, 0.3f));
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//var btnLayout = refreshBtnObj.AddComponent<LayoutElement>();
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//btnLayout.minWidth = 30;
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//btnLayout.minHeight = 20;
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//btnLayout.flexibleWidth = 0;
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//var refreshTxt = refreshBtnObj.GetComponentInChildren<Text>();
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//refreshTxt.text = "⟳";
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//refreshTxt.fontSize = 16;
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//var refreshBtn = refreshBtnObj.GetComponent<Button>();
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//refreshBtn.onClick.AddListener(() => { ExplorerCore.Log("todo Update!"); });
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}
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IValue.ConstructUI(m_rightGroup);
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// todo subcontent
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//m_subContent = UIFactory.CreateHorizontalGroup(m_parentContent, new Color(1, 1, 1, 0));
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//var subGroup = m_subContent.GetComponent<HorizontalLayoutGroup>();
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//subGroup.childForceExpandWidth = true;
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//subGroup.childControlWidth = true;
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//var subLayout = m_subContent.AddComponent<LayoutElement>();
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//subLayout.minHeight = 25;
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//subLayout.flexibleHeight = 500;
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//subLayout.minWidth = 125;
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//subLayout.flexibleWidth = 9000;
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//m_subContent.SetActive(false);
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}
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#endregion
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@ -19,7 +19,7 @@ namespace UnityExplorer.Inspectors.Reflection
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public Type[] GenericArgs { get; private set; }
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public Type[][] GenericConstraints { get; private set; }
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public string[] GenericArgInput = new string[0];
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public string[] m_genericArgInput = new string[0];
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public CacheMethod(MethodInfo methodInfo, object declaringInstance) : base(methodInfo, declaringInstance)
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{
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@ -28,7 +28,7 @@ namespace UnityExplorer.Inspectors.Reflection
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GenericConstraints = GenericArgs.Select(x => x.GetGenericParameterConstraints())
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.ToArray();
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GenericArgInput = new string[GenericArgs.Length];
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m_genericArgInput = new string[GenericArgs.Length];
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m_arguments = methodInfo.GetParameters();
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m_argumentInput = new string[m_arguments.Length];
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@ -94,7 +94,7 @@ namespace UnityExplorer.Inspectors.Reflection
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var list = new List<Type>();
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for (int i = 0; i < GenericArgs.Length; i++)
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{
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var input = GenericArgInput[i];
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var input = m_genericArgInput[i];
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if (ReflectionHelpers.GetTypeByName(input) is Type t)
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{
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if (GenericConstraints[i].Length == 0)
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@ -118,7 +118,7 @@ namespace UnityExplorer.Inspectors.Reflection
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else
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{
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ExplorerCore.LogWarning($"Generic argument #{i}, could not get any type by the name of '{input}'!" +
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$" Make sure you use the full name, including the NameSpace.");
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$" Make sure you use the full name including the namespace.");
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return null;
|
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}
|
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}
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|
@ -41,7 +41,6 @@ namespace UnityExplorer.Inspectors.Reflection
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if (!m_constructedUI)
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{
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ConstructUI();
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IValue.ConstructUI(m_topContent);
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UpdateValue();
|
||||
}
|
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|
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@ -65,8 +64,6 @@ namespace UnityExplorer.Inspectors.Reflection
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internal bool m_constructedUI;
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internal GameObject m_parentContent;
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||||
internal GameObject m_mainContent;
|
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internal GameObject m_topContent;
|
||||
//internal GameObject m_subContent;
|
||||
|
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// Make base UI holder for CacheObject, this doesnt actually display anything.
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internal virtual void ConstructUI()
|
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@ -81,32 +78,9 @@ namespace UnityExplorer.Inspectors.Reflection
|
||||
rowGroup.childControlHeight = true;
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var rowLayout = m_mainContent.AddComponent<LayoutElement>();
|
||||
rowLayout.minHeight = 25;
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rowLayout.flexibleHeight = 0;
|
||||
rowLayout.flexibleHeight = 500;
|
||||
rowLayout.minWidth = 200;
|
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rowLayout.flexibleWidth = 5000;
|
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|
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m_topContent = UIFactory.CreateHorizontalGroup(m_mainContent, new Color(1, 1, 1, 0));
|
||||
var topLayout = m_topContent.AddComponent<LayoutElement>();
|
||||
topLayout.minHeight = 25;
|
||||
topLayout.flexibleHeight = 0;
|
||||
var topGroup = m_topContent.GetComponent<HorizontalLayoutGroup>();
|
||||
topGroup.childForceExpandHeight = false;
|
||||
topGroup.childForceExpandWidth = true;
|
||||
topGroup.childControlHeight = true;
|
||||
topGroup.childControlWidth = true;
|
||||
topGroup.spacing = 4;
|
||||
|
||||
//m_subContent = UIFactory.CreateHorizontalGroup(m_parentContent, new Color(1, 1, 1, 0));
|
||||
//var subGroup = m_subContent.GetComponent<HorizontalLayoutGroup>();
|
||||
//subGroup.childForceExpandWidth = true;
|
||||
//subGroup.childControlWidth = true;
|
||||
//var subLayout = m_subContent.AddComponent<LayoutElement>();
|
||||
//subLayout.minHeight = 25;
|
||||
//subLayout.flexibleHeight = 500;
|
||||
//subLayout.minWidth = 125;
|
||||
//subLayout.flexibleWidth = 9000;
|
||||
|
||||
//m_subContent.SetActive(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
@ -30,32 +30,23 @@ namespace UnityExplorer.Inspectors.Reflection
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
|
||||
if (pi.CanRead)
|
||||
{
|
||||
var pi = MemInfo as PropertyInfo;
|
||||
var target = pi.GetAccessors(true)[0].IsStatic ? null : DeclaringInstance;
|
||||
|
||||
if (pi.CanRead)
|
||||
{
|
||||
var target = pi.GetAccessors()[0].IsStatic ? null : DeclaringInstance;
|
||||
IValue.Value = pi.GetValue(target, ParseArguments());
|
||||
|
||||
IValue.Value = pi.GetValue(target, ParseArguments());
|
||||
|
||||
//base.UpdateValue();
|
||||
|
||||
m_evaluated = true;
|
||||
ReflectionException = null;
|
||||
}
|
||||
else // create a dummy value for Write-Only properties.
|
||||
{
|
||||
if (IValue.ValueType == typeof(string))
|
||||
IValue.Value = "";
|
||||
else
|
||||
IValue.Value = Activator.CreateInstance(IValue.ValueType);
|
||||
}
|
||||
m_evaluated = true;
|
||||
ReflectionException = null;
|
||||
}
|
||||
catch (Exception e)
|
||||
else // create a dummy value for Write-Only properties.
|
||||
{
|
||||
ReflectionException = ReflectionHelpers.ExceptionToString(e);
|
||||
if (IValue.ValueType == typeof(string))
|
||||
IValue.Value = "";
|
||||
else
|
||||
IValue.Value = Activator.CreateInstance(IValue.ValueType);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,10 +3,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using UnityExplorer.Helpers;
|
||||
using UnityExplorer.UI;
|
||||
using UnityExplorer.UI.Shared;
|
||||
using UnityExplorer.Unstrip;
|
||||
|
||||
namespace UnityExplorer.Inspectors.Reflection
|
||||
{
|
||||
@ -17,11 +19,12 @@ namespace UnityExplorer.Inspectors.Reflection
|
||||
public object Value { get; set; }
|
||||
public Type ValueType;
|
||||
|
||||
public string ButtonLabel => m_btnLabel ?? GetButtonLabel();
|
||||
private string m_btnLabel;
|
||||
public string RichTextValue => m_richValue ?? GetRichTextValue();
|
||||
internal string m_richValue;
|
||||
internal string m_richValueType;
|
||||
|
||||
public MethodInfo ToStringMethod => m_toStringMethod ?? GetToStringMethod();
|
||||
private MethodInfo m_toStringMethod;
|
||||
internal MethodInfo m_toStringMethod;
|
||||
|
||||
public virtual void Init()
|
||||
{
|
||||
@ -39,15 +42,14 @@ namespace UnityExplorer.Inspectors.Reflection
|
||||
return;
|
||||
}
|
||||
|
||||
if (Value == null)
|
||||
{
|
||||
m_text.text = "<color=red>null</color>";
|
||||
}
|
||||
else
|
||||
{
|
||||
GetButtonLabel();
|
||||
m_text.text = ButtonLabel;
|
||||
}
|
||||
GetRichTextValue();
|
||||
|
||||
m_text.text = RichTextValue;
|
||||
|
||||
//if (Value == null)
|
||||
// m_text.text = $"<color=red>null</color> {m_richValueType}";
|
||||
//else
|
||||
// m_text.text = RichTextValue;
|
||||
}
|
||||
|
||||
private MethodInfo GetToStringMethod()
|
||||
@ -67,85 +69,79 @@ namespace UnityExplorer.Inspectors.Reflection
|
||||
return m_toStringMethod;
|
||||
}
|
||||
|
||||
public string GetButtonLabel()
|
||||
{
|
||||
if (Value == null) return "";
|
||||
|
||||
var valueType = ReflectionHelpers.GetActualType(Value);
|
||||
public string GetRichTextValue()
|
||||
{
|
||||
if (Value != null)
|
||||
ValueType = Value.GetType();
|
||||
|
||||
m_richValueType = UISyntaxHighlight.GetHighlight(ValueType, true);
|
||||
|
||||
if (Value == null) return $"<color=grey>null</color> ({m_richValueType})";
|
||||
|
||||
string label;
|
||||
|
||||
if (valueType == typeof(TextAsset))
|
||||
if (ValueType == typeof(TextAsset))
|
||||
{
|
||||
var textAsset = Value as TextAsset;
|
||||
|
||||
label = textAsset.text;
|
||||
|
||||
if (label.Length > 10)
|
||||
{
|
||||
label = $"{label.Substring(0, 10)}...";
|
||||
}
|
||||
|
||||
label = $"\"{label}\" {textAsset.name} (<color={SyntaxColors.Class_Instance}>UnityEngine.TextAsset</color>)";
|
||||
label = $"\"{label}\" {textAsset.name} ({m_richValueType})";
|
||||
}
|
||||
else if (ValueType == typeof(EventSystem))
|
||||
{
|
||||
label = m_richValueType;
|
||||
}
|
||||
else
|
||||
{
|
||||
label = (string)ToStringMethod?.Invoke(Value, null) ?? Value.ToString();
|
||||
var toString = (string)ToStringMethod.Invoke(Value, null);
|
||||
|
||||
var classColor = valueType.IsAbstract && valueType.IsSealed
|
||||
? SyntaxColors.Class_Static
|
||||
: SyntaxColors.Class_Instance;
|
||||
var temp = toString.Replace(ValueType.FullName, "").Trim();
|
||||
|
||||
string typeLabel = $"<color={classColor}>{valueType.FullName}</color>";
|
||||
|
||||
if (Value is UnityEngine.Object)
|
||||
if (string.IsNullOrEmpty(temp))
|
||||
{
|
||||
label = label.Replace($"({valueType.FullName})", $"({typeLabel})");
|
||||
label = m_richValueType;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!label.Contains(valueType.FullName))
|
||||
{
|
||||
label += $" ({typeLabel})";
|
||||
}
|
||||
if (toString.Length > 200)
|
||||
toString = toString.Substring(0, 200) + "...";
|
||||
|
||||
label = toString;
|
||||
|
||||
var unityType = $"({ValueType.FullName})";
|
||||
if (Value is UnityEngine.Object && label.Contains(unityType))
|
||||
label = label.Replace(unityType, $"({m_richValueType})");
|
||||
else
|
||||
{
|
||||
label = label.Replace(valueType.FullName, typeLabel);
|
||||
}
|
||||
label += $" ({m_richValueType})";
|
||||
}
|
||||
}
|
||||
|
||||
return m_btnLabel = label;
|
||||
return m_richValue = label;
|
||||
}
|
||||
|
||||
#region UI CONSTRUCTION
|
||||
#region UI CONSTRUCTION
|
||||
|
||||
internal GameObject m_UIContent;
|
||||
internal Text m_text;
|
||||
|
||||
public void ConstructUI(GameObject parent)
|
||||
{
|
||||
// TEMPORARY
|
||||
m_UIContent = UIFactory.CreateLabel(parent, TextAnchor.MiddleLeft);
|
||||
var mainLayout = m_UIContent.AddComponent<LayoutElement>();
|
||||
mainLayout.minWidth = 100;
|
||||
mainLayout.minWidth = 200;
|
||||
mainLayout.flexibleWidth = 5000;
|
||||
mainLayout.minHeight = 25;
|
||||
m_text = m_UIContent.GetComponent<Text>();
|
||||
|
||||
if (OwnerCacheObject != null)
|
||||
{
|
||||
if (!OwnerCacheObject.HasEvaluated)
|
||||
{
|
||||
m_text.text = "Not yet evaluated";
|
||||
}
|
||||
else
|
||||
{
|
||||
m_text.text = ButtonLabel;
|
||||
}
|
||||
}
|
||||
|
||||
GetRichTextValue();
|
||||
m_text.text = $"<i><color=grey>Not yet evaluated</color> ({m_richValueType})</i>";
|
||||
}
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user