Force load all Unhollowed DLLs, use Assembly.LoadFile instead of .Load, blacklist some more types

This commit is contained in:
Sinai
2021-05-19 20:48:34 +10:00
parent 3cd9819790
commit a9a53ba924
6 changed files with 52 additions and 52 deletions

View File

@ -20,7 +20,6 @@
| Standalone | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.Standalone.Il2Cpp.zip) | ✅ [link](https://github.com/sinai-dev/UnityExplorer/releases/latest/download/UnityExplorer.Standalone.Mono.zip) |
### Known issues
* Issues with UnityEngine types in some 2020+ games - this is an issue with Unhollower, nothing I can do about it myself at the moment.
* Any `MissingMethodException` or `NotSupportedException`: please report the issue and provide a copy of your mod loader log and/or Unity log.
* The C# console may unexpectedly produce a GC Mark Overflow crash when calling certain outside methods. Not clear yet what is causing this, but it's being looked into.
* In IL2CPP, some IEnumerable and IDictionary types may fail enumeration. Waiting for the Unhollower rewrite to address this any further.