Force load all Unhollowed DLLs, use Assembly.LoadFile instead of .Load, blacklist some more types

This commit is contained in:
Sinai
2021-05-19 20:48:34 +10:00
parent 3cd9819790
commit a9a53ba924
6 changed files with 52 additions and 52 deletions

View File

@ -246,7 +246,6 @@ namespace UnityExplorer.UI.CacheObject
var sig = GetSig(member);
//ExplorerCore.Log($"Trying to cache member {sig}...");
//ExplorerCore.Log(member.DeclaringType.FullName + "." + member.Name);
CacheMember cached;
Type returnType;
@ -324,7 +323,8 @@ namespace UnityExplorer.UI.CacheObject
}
}
internal static string GetSig(MemberInfo member) => $"{member.DeclaringType.Name}.{member.Name}";
internal static string GetSig(MemberInfo member)
=> $"{member.DeclaringType.Name}.{member.Name}";
internal static string GetArgumentString(ParameterInfo[] args)
{