mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-09-20 13:36:01 +08:00
cleanups
This commit is contained in:
@ -28,7 +28,7 @@ namespace UnityExplorer.UI
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UpdateCursorControl();
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}
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public static bool ShouldForceMouse => ExplorerCore.ShowMenu && Unlock;
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public static bool ShouldForceMouse => UIManager.ShowMenu && Unlock;
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private static CursorLockMode m_lastLockMode;
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private static bool m_lastVisibleState;
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@ -42,7 +42,7 @@ namespace UnityExplorer.UI
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public static void Init()
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{
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ModConfig.OnConfigChanged += ModConfig_OnConfigChanged;
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ExplorerConfig.OnConfigChanged += ModConfig_OnConfigChanged;
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SetupPatches();
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@ -51,7 +51,7 @@ namespace UnityExplorer.UI
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internal static void ModConfig_OnConfigChanged()
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{
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Unlock = ModConfig.Instance.Force_Unlock_Mouse;
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Unlock = ExplorerConfig.Instance.Force_Unlock_Mouse;
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}
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private static void SetupPatches()
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@ -102,14 +102,7 @@ namespace UnityExplorer.UI
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{
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try
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{
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var harmony =
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#if ML
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ExplorerMelonMod.Instance.Harmony;
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#elif BIE
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ExplorerBepInPlugin.HarmonyInstance;
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#elif STANDALONE
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ExplorerStandalone.HarmonyInstance;
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#endif
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var harmony = ExplorerCore.Loader.HarmonyInstance;
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System.Reflection.PropertyInfo prop = type.GetProperty(property);
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@ -208,7 +201,7 @@ namespace UnityExplorer.UI
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m_lastEventSystem = value;
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m_lastInputModule = value?.currentInputModule;
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if (ExplorerCore.ShowMenu)
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if (UIManager.ShowMenu)
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{
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value = UIManager.EventSys;
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}
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@ -208,7 +208,7 @@ namespace UnityExplorer.UI
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GameObject hideBtnObj = UIFactory.CreateButton(titleBar);
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Button hideBtn = hideBtnObj.GetComponent<Button>();
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hideBtn.onClick.AddListener(() => { ExplorerCore.ShowMenu = false; });
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hideBtn.onClick.AddListener(() => { UIManager.ShowMenu = false; });
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ColorBlock colorBlock = hideBtn.colors;
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colorBlock.normalColor = new Color(65f / 255f, 23f / 255f, 23f / 255f);
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colorBlock.pressedColor = new Color(35f / 255f, 10f / 255f, 10f / 255f);
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@ -224,13 +224,13 @@ namespace UnityExplorer.UI
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hideText.resizeTextForBestFit = true;
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hideText.resizeTextMinSize = 8;
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hideText.resizeTextMaxSize = 14;
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hideText.text = $"Hide ({ModConfig.Instance.Main_Menu_Toggle})";
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hideText.text = $"Hide ({ExplorerConfig.Instance.Main_Menu_Toggle})";
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ModConfig.OnConfigChanged += ModConfig_OnConfigChanged;
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ExplorerConfig.OnConfigChanged += ModConfig_OnConfigChanged;
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void ModConfig_OnConfigChanged()
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{
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hideText.text = $"Hide ({ModConfig.Instance.Main_Menu_Toggle})";
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hideText.text = $"Hide ({ExplorerConfig.Instance.Main_Menu_Toggle})";
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}
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}
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@ -15,7 +15,7 @@ namespace UnityExplorer.UI.Modules
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{
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public static DebugConsole Instance { get; private set; }
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public static bool LogUnity { get; set; } = ModConfig.Instance.Log_Unity_Debug;
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public static bool LogUnity { get; set; } = ExplorerConfig.Instance.Log_Unity_Debug;
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//public static bool SaveToDisk { get; set; } = ModConfig.Instance.Save_Logs_To_Disk;
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internal static StreamWriter s_streamWriter;
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@ -52,7 +52,7 @@ namespace UnityExplorer.UI.Modules
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//if (!SaveToDisk)
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// return;
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var path = ExplorerCore.EXPLORER_FOLDER + @"\Logs";
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var path = ExplorerCore.ExplorerFolder + @"\Logs";
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if (!Directory.Exists(path))
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Directory.CreateDirectory(path);
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@ -69,7 +69,7 @@ namespace UnityExplorer.UI.Modules
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}
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var fileName = "UnityExplorer " + DateTime.Now.ToString("u") + ".txt";
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fileName = ExplorerCore.RemoveInvalidFilenameChars(fileName);
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fileName = RemoveInvalidFilenameChars(fileName);
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var stream = File.Create(path + @"\" + fileName);
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s_streamWriter = new StreamWriter(stream)
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@ -81,6 +81,16 @@ namespace UnityExplorer.UI.Modules
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s_streamWriter.WriteLine(msg);
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}
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public static string RemoveInvalidFilenameChars(string s)
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{
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var invalid = Path.GetInvalidFileNameChars();
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foreach (var c in invalid)
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{
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s = s.Replace(c.ToString(), "");
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}
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return s;
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}
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public static void Log(string message)
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{
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Log(message, null);
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@ -256,8 +266,8 @@ namespace UnityExplorer.UI.Modules
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void ToggleLogUnity(bool val)
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{
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LogUnity = val;
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ModConfig.Instance.Log_Unity_Debug = val;
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ModConfig.SaveSettings();
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ExplorerConfig.Instance.Log_Unity_Debug = val;
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ExplorerConfig.SaveSettings();
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}
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var unityToggleLayout = unityToggleObj.AddComponent<LayoutElement>();
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@ -32,19 +32,19 @@ namespace UnityExplorer.UI.Modules
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internal void OnApply()
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{
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if (!string.IsNullOrEmpty(m_keycodeInput.text) && Enum.Parse(typeof(KeyCode), m_keycodeInput.text) is KeyCode keyCode)
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ModConfig.Instance.Main_Menu_Toggle = keyCode;
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ExplorerConfig.Instance.Main_Menu_Toggle = keyCode;
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ModConfig.Instance.Force_Unlock_Mouse = m_unlockMouseToggle.isOn;
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ExplorerConfig.Instance.Force_Unlock_Mouse = m_unlockMouseToggle.isOn;
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if (!string.IsNullOrEmpty(m_pageLimitInput.text) && int.TryParse(m_pageLimitInput.text, out int lim))
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ModConfig.Instance.Default_Page_Limit = lim;
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ExplorerConfig.Instance.Default_Page_Limit = lim;
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ModConfig.Instance.Default_Output_Path = m_defaultOutputInput.text;
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ExplorerConfig.Instance.Default_Output_Path = m_defaultOutputInput.text;
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ModConfig.Instance.Hide_On_Startup = m_hideOnStartupToggle.isOn;
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ExplorerConfig.Instance.Hide_On_Startup = m_hideOnStartupToggle.isOn;
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ModConfig.SaveSettings();
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ModConfig.InvokeConfigChanged();
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ExplorerConfig.SaveSettings();
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ExplorerConfig.InvokeConfigChanged();
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}
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#region UI CONSTRUCTION
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@ -131,7 +131,7 @@ namespace UnityExplorer.UI.Modules
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labelLayout.minHeight = 25;
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UIFactory.CreateToggle(rowObj, out m_hideOnStartupToggle, out Text toggleText);
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m_hideOnStartupToggle.isOn = ModConfig.Instance.Hide_On_Startup;
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m_hideOnStartupToggle.isOn = ExplorerConfig.Instance.Hide_On_Startup;
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toggleText.text = "";
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}
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@ -159,7 +159,7 @@ namespace UnityExplorer.UI.Modules
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var keycodeInputObj = UIFactory.CreateInputField(rowObj);
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m_keycodeInput = keycodeInputObj.GetComponent<InputField>();
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m_keycodeInput.text = ModConfig.Instance.Main_Menu_Toggle.ToString();
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m_keycodeInput.text = ExplorerConfig.Instance.Main_Menu_Toggle.ToString();
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m_keycodeInput.placeholder.gameObject.GetComponent<Text>().text = "KeyCode, eg. F7";
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}
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@ -186,7 +186,7 @@ namespace UnityExplorer.UI.Modules
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labelLayout.minHeight = 25;
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UIFactory.CreateToggle(rowObj, out m_unlockMouseToggle, out Text toggleText);
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m_unlockMouseToggle.isOn = ModConfig.Instance.Force_Unlock_Mouse;
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m_unlockMouseToggle.isOn = ExplorerConfig.Instance.Force_Unlock_Mouse;
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toggleText.text = "";
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}
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@ -216,7 +216,7 @@ namespace UnityExplorer.UI.Modules
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var inputObj = UIFactory.CreateInputField(rowObj);
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m_pageLimitInput = inputObj.GetComponent<InputField>();
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m_pageLimitInput.text = ModConfig.Instance.Default_Page_Limit.ToString();
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m_pageLimitInput.text = ExplorerConfig.Instance.Default_Page_Limit.ToString();
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m_pageLimitInput.placeholder.gameObject.GetComponent<Text>().text = "Integer, eg. 20";
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}
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@ -247,7 +247,7 @@ namespace UnityExplorer.UI.Modules
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var inputObj = UIFactory.CreateInputField(rowObj);
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m_defaultOutputInput = inputObj.GetComponent<InputField>();
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m_defaultOutputInput.text = ModConfig.Instance.Default_Output_Path.ToString();
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m_defaultOutputInput.text = ExplorerConfig.Instance.Default_Output_Path.ToString();
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m_defaultOutputInput.placeholder.gameObject.GetComponent<Text>().text = @"Directory, eg. Mods\UnityExplorer";
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}
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@ -21,7 +21,7 @@ namespace UnityExplorer.UI.Shared
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{
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public PageHandler(SliderScrollbar scroll)
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{
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ItemsPerPage = ModConfig.Instance?.Default_Page_Limit ?? 20;
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ItemsPerPage = ExplorerConfig.Instance?.Default_Page_Limit ?? 20;
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m_scrollbar = scroll;
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}
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@ -8,6 +8,8 @@ using System.Reflection;
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using UnityExplorer.Helpers;
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using UnityExplorer.UI.Shared;
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using UnityExplorer.Input;
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using System;
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using UnityExplorer.Config;
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#if CPP
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using UnityExplorer.Unstrip;
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#endif
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@ -24,6 +26,43 @@ namespace UnityExplorer.UI
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internal static Sprite ResizeCursor { get; private set; }
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internal static Shader BackupShader { get; private set; }
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public static bool ShowMenu
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{
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get => s_showMenu;
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set => SetShowMenu(value);
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}
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public static bool s_showMenu;
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private static bool s_doneUIInit;
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private static float s_timeSinceStartup;
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internal static void CheckUIInit()
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{
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if (s_doneUIInit)
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return;
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s_timeSinceStartup += Time.deltaTime;
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if (s_timeSinceStartup > 0.1f)
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{
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s_doneUIInit = true;
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try
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{
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Init();
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ExplorerCore.Log("Initialized UnityExplorer UI.");
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if (ExplorerConfig.Instance.Hide_On_Startup)
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ShowMenu = false;
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// InspectorManager.Instance.Inspect(Tests.TestClass.Instance);
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}
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catch (Exception e)
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{
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ExplorerCore.LogWarning($"Exception setting up UI: {e}");
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}
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}
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}
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public static void Init()
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{
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LoadBundle();
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@ -40,13 +79,40 @@ namespace UnityExplorer.UI
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Canvas.ForceUpdateCanvases();
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}
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private static void SetShowMenu(bool show)
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{
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if (s_showMenu == show)
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return;
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s_showMenu = show;
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if (CanvasRoot)
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{
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CanvasRoot.SetActive(show);
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if (show)
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ForceUnlockCursor.SetEventSystem();
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else
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ForceUnlockCursor.ReleaseEventSystem();
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}
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ForceUnlockCursor.UpdateCursorControl();
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}
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public static void OnSceneChange()
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{
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SceneExplorer.Instance?.OnSceneChange();
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SearchPage.Instance?.OnSceneChange();
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}
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public static void Update()
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{
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if (InputManager.GetKeyDown(ExplorerConfig.Instance.Main_Menu_Toggle))
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ShowMenu = !ShowMenu;
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if (!ShowMenu || !s_doneUIInit || !CanvasRoot)
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return;
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MainMenu.Instance?.Update();
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if (EventSys)
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