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Add test for Il2CppSystem.Array
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@ -174,6 +174,7 @@ namespace UnityExplorer.Tests
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public static Il2CppSystem.Collections.IDictionary IL2CPP_IDict;
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public static Il2CppSystem.Collections.IDictionary IL2CPP_IDict;
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public static Il2CppSystem.Collections.IList IL2CPP_IList;
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public static Il2CppSystem.Collections.IList IL2CPP_IList;
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public static Dictionary<Il2CppSystem.Object, Il2CppSystem.Object> IL2CPP_BoxedDict;
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public static Dictionary<Il2CppSystem.Object, Il2CppSystem.Object> IL2CPP_BoxedDict;
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public static Il2CppSystem.Array IL2CPP_NonGenericArray;
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public static Il2CppSystem.Object IL2CPP_BoxedInt;
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public static Il2CppSystem.Object IL2CPP_BoxedInt;
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public static Il2CppSystem.Int32 IL2CPP_Int;
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public static Il2CppSystem.Int32 IL2CPP_Int;
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@ -187,6 +188,9 @@ namespace UnityExplorer.Tests
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private static void Init_IL2CPP()
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private static void Init_IL2CPP()
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{
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{
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ExplorerCore.Log("IL2CPP 0: Non-generic array");
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IL2CPP_NonGenericArray = new Il2CppStructArray<int>(5).TryCast<Il2CppSystem.Array>();
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ExplorerCore.Log($"IL2CPP 1: Il2Cpp Dictionary<string, string>");
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ExplorerCore.Log($"IL2CPP 1: Il2Cpp Dictionary<string, string>");
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IL2CPP_Dict = new Il2CppSystem.Collections.Generic.Dictionary<string, string>();
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IL2CPP_Dict = new Il2CppSystem.Collections.Generic.Dictionary<string, string>();
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IL2CPP_Dict.Add("key1", "value1");
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IL2CPP_Dict.Add("key1", "value1");
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