Fix exception when inspecting UnityObject classes with static reflection

This commit is contained in:
Sinai 2021-05-28 18:23:30 +10:00
parent 0274022ce4
commit af889e64cb

View File

@ -480,7 +480,7 @@ namespace UnityExplorer.UI.Inspectors
private void SetUnityTargets() private void SetUnityTargets()
{ {
if (!typeof(UnityEngine.Object).IsAssignableFrom(TargetType)) if (StaticOnly || !typeof(UnityEngine.Object).IsAssignableFrom(TargetType))
{ {
unityObjectRow.SetActive(false); unityObjectRow.SetActive(false);
textureViewer.SetActive(false); textureViewer.SetActive(false);