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https://github.com/sinai-dev/UnityExplorer.git
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2.0.6
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@ -48,7 +48,7 @@ namespace Explorer.UI.Shared
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{
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IsMouseInResizeArea = true;
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if (InputManager.GetMouseButton(0))
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if (InputManager.GetMouseButtonDown(0))
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{
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IsResizing = true;
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m_currentWindow = ID;
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@ -66,7 +66,7 @@ namespace Explorer.UI
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GUIUnstrip.BeginVertical(GUIContent.none, GUI.skin.box, null);
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GUIUnstrip.BeginHorizontal(new GUILayoutOption[0]);
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GUI.skin.button.alignment = TextAnchor.MiddleLeft;
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int tabPerRow = (int)Math.Floor((float)((decimal)m_rect.width / 238));
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int tabPerRow = (int)Math.Floor(m_rect.width / 238);
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int rowCount = 0;
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for (int i = 0; i < WindowManager.Windows.Count; i++)
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{
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