From c134c1752e7e2781ac2f02934cfa1bb3f4bc63e4 Mon Sep 17 00:00:00 2001 From: Sinai Date: Tue, 18 May 2021 01:25:57 +1000 Subject: [PATCH] Update README.md --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index 455a144..4aed706 100644 --- a/README.md +++ b/README.md @@ -95,8 +95,7 @@ Depending on the release you are using, the config file will be found at: ## Building -Building the project should be straight-forward, the references are all inside the `lib\` folder. - +0. Clone the repository and run `git submodule update --init --recursive` to get the submodules. 1. Open the `src\UnityExplorer.sln` project in Visual Studio. 2. Select `Solution 'UnityExplorer' (1 of 1 project)` in the Solution Explorer panel, and set the Active config property to the version you want to build, then build it. Alternatively, use "Batch Build" and select all releases. 3. The DLLs are built to the `Release\` folder in the root of the repository.