From c62b93535d66902fea830a6864fa80ff07ef1fa8 Mon Sep 17 00:00:00 2001 From: Sinai <49360850+sinai-dev@users.noreply.github.com> Date: Wed, 20 Apr 2022 18:47:12 +1000 Subject: [PATCH] Update position input when Reset button clicked --- src/UI/Panels/FreeCamPanel.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/UI/Panels/FreeCamPanel.cs b/src/UI/Panels/FreeCamPanel.cs index b7b091c..bc3139a 100644 --- a/src/UI/Panels/FreeCamPanel.cs +++ b/src/UI/Panels/FreeCamPanel.cs @@ -294,6 +294,8 @@ namespace UnityExplorer.UI.Panels ourCamera.transform.position = (Vector3)currentUserCameraPosition; ourCamera.transform.rotation = (Quaternion)currentUserCameraRotation; } + + positionInput.Text = ParseUtility.ToStringForInput(originalCameraPosition); } void PositionInput_OnEndEdit(string input)