From c658d393f5de5cb5d5650b341fc0996fc1c8c4ad Mon Sep 17 00:00:00 2001 From: Sinai Date: Fri, 26 Mar 2021 05:59:17 +1100 Subject: [PATCH] Update README.md --- README.md | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 0f99f8f..fcc6caa 100644 --- a/README.md +++ b/README.md @@ -146,12 +146,10 @@ The references are all inside the `lib\` folder, if you need to change them for ## Acknowledgments -This project uses code from: - -* (GPL) [ManlyMarco](https://github.com/ManlyMarco)'s [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor) REPL Console was used as the base for the C# Console and autocomplete features, in the `UnityExplorer.Core.CSharp` namespace. -* (MIT) [denikson](https://github.com/denikson) (aka Horse)'s [mcs-unity](https://github.com/denikson/mcs-unity) is used as a reference for the C# Console, but I commented out the `SkipVisibilityExt` constructor since it was causing an exception with the Hook it attempted in IL2CPP. -* (Apache) [HerpDerpenstine](https://github.com/HerpDerpinstine)'s [MelonCoroutines](https://github.com/LavaGang/MelonLoader/blob/master/MelonLoader.Support.Il2Cpp/MelonCoroutines.cs) were included for standalone Il2CPP coroutine support, as `UnityExplorer.Core.Runtime.Il2Cpp.Il2CppCoroutine`. -* (Apache) [InGameCodeEditor](https://assetstore.unity.com/packages/tools/gui/ingame-code-editor-144254) was used as the base for the syntax highlighting for UnityExplorer's C# console, although it has been heavily rewritten and optimized. Used classes are in the `UnityExplorer.UI.Main.CSConsole.Lexer` namespace. +* [ManlyMarco](https://github.com/ManlyMarco) for [Runtime Unity Editor](https://github.com/ManlyMarco/RuntimeUnityEditor) (GPL), snippets from the REPL Console were used for UnityExplorer's C# Console. +* [denikson](https://github.com/denikson) (aka Horse) for [mcs-unity](https://github.com/denikson/mcs-unity) (MIT), used as the `Mono.CSharp` reference for the C# Console. +* [HerpDerpenstine](https://github.com/HerpDerpinstine) for [MelonCoroutines](https://github.com/LavaGang/MelonLoader/blob/master/MelonLoader.Support.Il2Cpp/MelonCoroutines.cs) (Apache), they were included for standalone Il2CPP coroutine support. +* [InGameCodeEditor](https://assetstore.unity.com/packages/tools/gui/ingame-code-editor-144254) (Apache) was used as the base for the syntax highlighting for UnityExplorer's C# console (`UnityExplorer.UI.Main.CSConsole.Lexer`). ### Disclaimer