* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
This commit is contained in:
sinaioutlander
2020-11-08 21:04:41 +11:00
parent 2efc3f6578
commit d038d13867
25 changed files with 1604 additions and 947 deletions

View File

@ -336,7 +336,7 @@ namespace UnityExplorer.UI
{
try
{
string path = @"Mods\Explorer\cursor.png";
string path = ExplorerCore.EXPLORER_FOLDER + @"\cursor.png";
byte[] data = File.ReadAllBytes(path);
Texture2D tex = new Texture2D(32, 32);