Use ReflectionUtility.AllTypes when doing class search to include static classes

This commit is contained in:
Sinai
2022-02-06 04:50:52 +11:00
parent 9e49f09a79
commit d4fbc89158
2 changed files with 17 additions and 2 deletions

View File

@ -99,7 +99,13 @@ namespace UnityExplorer.ObjectExplorer
nameInputRow.SetActive(context == SearchContext.UnityObject);
typeAutocompleter.BaseType = context == SearchContext.UnityObject ? typeof(UnityEngine.Object) : typeof(object);
if (context == SearchContext.Class)
typeAutocompleter.AllTypes = true;
else
{
typeAutocompleter.BaseType = context == SearchContext.UnityObject ? typeof(UnityEngine.Object) : typeof(object);
typeAutocompleter.AllTypes = false;
}
typeAutocompleter.CacheTypes();
}