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https://github.com/sinai-dev/UnityExplorer.git
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Cleanup
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parent
30fe9e4dde
commit
ddd271c00d
@ -1,77 +1,77 @@
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#if ML
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using MelonLoader;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityExplorer.Core;
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using UnityExplorer.Core.Config;
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namespace UnityExplorer.Loader.ML
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{
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public class MelonLoaderConfigHandler : ConfigHandler
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{
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internal const string CTG_NAME = "UnityExplorer";
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internal MelonPreferences_Category prefCategory;
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public override void Init()
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{
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prefCategory = MelonPreferences.CreateCategory(CTG_NAME, $"{CTG_NAME} Settings", false, true);
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}
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public override void LoadConfig()
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{
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foreach (var entry in ConfigManager.ConfigElements)
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{
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var key = entry.Key;
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if (prefCategory.GetEntry(key) is MelonPreferences_Entry)
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{
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var config = entry.Value;
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config.BoxedValue = config.GetLoaderConfigValue();
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}
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}
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}
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public override void RegisterConfigElement<T>(ConfigElement<T> config)
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{
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var entry = prefCategory.CreateEntry(config.Name, config.Value, null, config.Description, config.IsInternal, false);
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entry.OnValueChangedUntyped += () =>
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{
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if ((entry.Value == null && config.Value == null) || config.Value.Equals(entry.Value))
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return;
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config.Value = entry.Value;
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};
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}
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public override void SetConfigValue<T>(ConfigElement<T> config, T value)
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{
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if (prefCategory.GetEntry<T>(config.Name) is MelonPreferences_Entry<T> entry)
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{
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entry.Value = value;
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//entry.Save();
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}
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}
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public override T GetConfigValue<T>(ConfigElement<T> config)
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{
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if (prefCategory.GetEntry<T>(config.Name) is MelonPreferences_Entry<T> entry)
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return entry.Value;
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return default;
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}
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public override void OnAnyConfigChanged()
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{
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}
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public override void SaveConfig()
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{
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MelonPreferences.Save();
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}
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}
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}
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#if ML
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using MelonLoader;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityExplorer.Core;
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using UnityExplorer.Core.Config;
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namespace UnityExplorer.Loader.ML
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{
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public class MelonLoaderConfigHandler : ConfigHandler
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{
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internal const string CTG_NAME = "UnityExplorer";
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internal MelonPreferences_Category prefCategory;
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public override void Init()
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{
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prefCategory = MelonPreferences.CreateCategory(CTG_NAME, $"{CTG_NAME} Settings", false, true);
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}
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public override void LoadConfig()
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{
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foreach (var entry in ConfigManager.ConfigElements)
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{
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var key = entry.Key;
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if (prefCategory.GetEntry(key) is MelonPreferences_Entry)
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{
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var config = entry.Value;
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config.BoxedValue = config.GetLoaderConfigValue();
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}
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}
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}
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public override void RegisterConfigElement<T>(ConfigElement<T> config)
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{
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var entry = prefCategory.CreateEntry(config.Name, config.Value, null, config.Description, config.IsInternal, false);
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entry.OnValueChangedUntyped += () =>
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{
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if ((entry.Value == null && config.Value == null) || config.Value.Equals(entry.Value))
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return;
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config.Value = entry.Value;
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};
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}
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public override void SetConfigValue<T>(ConfigElement<T> config, T value)
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{
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if (prefCategory.GetEntry<T>(config.Name) is MelonPreferences_Entry<T> entry)
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{
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entry.Value = value;
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//entry.Save();
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}
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}
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public override T GetConfigValue<T>(ConfigElement<T> config)
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{
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if (prefCategory.GetEntry<T>(config.Name) is MelonPreferences_Entry<T> entry)
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return entry.Value;
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return default;
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}
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public override void OnAnyConfigChanged()
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{
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}
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public override void SaveConfig()
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{
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MelonPreferences.Save();
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}
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}
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}
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#endif
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@ -48,9 +48,6 @@ namespace UnityExplorer
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/// </summary>
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public static event Action<string, LogType> OnLog;
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public Harmony HarmonyInstance => s_harmony;
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public static readonly Harmony s_harmony = new Harmony(ExplorerCore.GUID);
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public ConfigHandler ConfigHandler => _configHandler;
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private StandaloneConfigHandler _configHandler;
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@ -298,13 +298,13 @@
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<Compile Include="Core\Tests\TestClass.cs" />
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<Compile Include="Core\Utility\UnityHelpers.cs" />
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<Compile Include="ExplorerCore.cs" />
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<Compile Include="Loader\BIE\BepInExConfigHandler.cs" />
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<Compile Include="Loader\BIE\ExplorerBepInPlugin.cs" />
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<Compile Include="Loader\BepInEx\BepInExConfigHandler.cs" />
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<Compile Include="Loader\BepInEx\ExplorerBepInPlugin.cs" />
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<Compile Include="Loader\IExplorerLoader.cs" />
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<Compile Include="Loader\ML\ExplorerMelonMod.cs" />
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<Compile Include="Loader\ML\MelonLoaderConfigHandler.cs" />
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<Compile Include="Loader\STANDALONE\ExplorerStandalone.cs" />
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<Compile Include="Loader\STANDALONE\StandaloneConfigHandler.cs" />
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<Compile Include="Loader\MelonLoader\ExplorerMelonMod.cs" />
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<Compile Include="Loader\MelonLoader\MelonLoaderConfigHandler.cs" />
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<Compile Include="Loader\Standalone\ExplorerStandalone.cs" />
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<Compile Include="Loader\Standalone\StandaloneConfigHandler.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="UI\Models\UIBehaviourModel.cs" />
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<Compile Include="UI\Models\UIModel.cs" />
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