This commit is contained in:
Sinai 2021-12-24 15:17:35 +11:00
parent f92c215a88
commit e0f7fad00e
2 changed files with 3 additions and 5 deletions

View File

@ -220,10 +220,7 @@ namespace UnityExplorer.CacheObject
// string wants it trimmed to max 200 chars // string wants it trimmed to max 200 chars
case ValueState.String: case ValueState.String:
if (!LastValueWasNull) if (!LastValueWasNull)
{ return $"\"{ToStringUtility.PruneString(Value as string, 200, 5)}\"";
string s = Value as string;
return $"\"{ToStringUtility.PruneString(s, 200, 5)}\"";
}
break; break;
// try to prefix the count of the collection for lists and dicts // try to prefix the count of the collection for lists and dicts

View File

@ -34,7 +34,8 @@ namespace UnityExplorer.Inspectors
var root = base.CreateContent(parent); var root = base.CreateContent(parent);
// Add mask to button so text doesnt overlap on Close button // Add mask to button so text doesnt overlap on Close button
this.Button.Component.gameObject.AddComponent<Mask>().showMaskGraphic = true; //this.Button.Component.gameObject.AddComponent<Mask>().showMaskGraphic = true;
this.Button.ButtonText.horizontalOverflow = HorizontalWrapMode.Wrap;
// Behaviour toggle // Behaviour toggle