mirror of
https://github.com/sinai-dev/UnityExplorer.git
synced 2025-06-28 02:52:24 +08:00
refactor
This commit is contained in:
@ -2,6 +2,7 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using BF = System.Reflection.BindingFlags;
|
||||
@ -16,7 +17,7 @@ using System.Runtime.InteropServices;
|
||||
namespace UnityExplorer.Helpers
|
||||
{
|
||||
[SuppressMessage("Style", "IDE1006:Naming Styles", Justification = "External methods")]
|
||||
public class ReflectionHelpers
|
||||
public static class ReflectionHelpers
|
||||
{
|
||||
public static BF CommonFlags = BF.Public | BF.Instance | BF.NonPublic | BF.Static;
|
||||
|
||||
@ -37,7 +38,13 @@ namespace UnityExplorer.Helpers
|
||||
#if CPP
|
||||
private static readonly Dictionary<Type, IntPtr> ClassPointers = new Dictionary<Type, IntPtr>();
|
||||
|
||||
public static object Il2CppCast(object obj, Type castTo)
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern bool il2cpp_class_is_assignable_from(IntPtr klass, IntPtr oklass);
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern IntPtr il2cpp_object_get_class(IntPtr obj);
|
||||
|
||||
public static object Il2CppCast(this object obj, Type castTo)
|
||||
{
|
||||
if (!(obj is Il2CppSystem.Object ilObj))
|
||||
{
|
||||
@ -79,15 +86,31 @@ namespace UnityExplorer.Helpers
|
||||
|
||||
return Activator.CreateInstance(castTo, ilObj.Pointer);
|
||||
}
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern bool il2cpp_class_is_assignable_from(IntPtr klass, IntPtr oklass);
|
||||
|
||||
[DllImport("GameAssembly", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
|
||||
public static extern IntPtr il2cpp_object_get_class(IntPtr obj);
|
||||
|
||||
#endif
|
||||
|
||||
public static IEnumerable<Type> TryGetTypes(this Assembly asm)
|
||||
{
|
||||
try
|
||||
{
|
||||
return asm.GetTypes();
|
||||
}
|
||||
catch (ReflectionTypeLoadException e)
|
||||
{
|
||||
try
|
||||
{
|
||||
return asm.GetExportedTypes();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return e.Types.Where(t => t != null);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return Enumerable.Empty<Type>();
|
||||
}
|
||||
}
|
||||
|
||||
public static Type GetTypeByName(string fullName)
|
||||
{
|
||||
foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
|
||||
|
Reference in New Issue
Block a user