This commit is contained in:
Sinai 2022-04-14 02:32:01 +10:00
parent 3d66493f9c
commit e46e24e1af

View File

@ -77,6 +77,10 @@ namespace UnityExplorer.Config
"The key to enable or disable UnityExplorer's menu and features.", "The key to enable or disable UnityExplorer's menu and features.",
KeyCode.F7); KeyCode.F7);
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
"Should UnityExplorer be hidden on startup?",
false);
Target_Display = new ConfigElement<int>("Target Display", Target_Display = new ConfigElement<int>("Target Display",
"The monitor index for UnityExplorer to use, if you have multiple. 0 is the default display, 1 is secondary, etc. " + "The monitor index for UnityExplorer to use, if you have multiple. 0 is the default display, 1 is secondary, etc. " +
"Restart recommended when changing this setting. Make sure your extra monitors are the same resolution as your primary monitor.", "Restart recommended when changing this setting. Make sure your extra monitors are the same resolution as your primary monitor.",
@ -86,16 +90,12 @@ namespace UnityExplorer.Config
"The vertical anchor of the main UnityExplorer Navbar, in case you want to move it.", "The vertical anchor of the main UnityExplorer Navbar, in case you want to move it.",
UIManager.VerticalAnchor.Top); UIManager.VerticalAnchor.Top);
Hide_On_Startup = new ConfigElement<bool>("Hide On Startup",
"Should UnityExplorer be hidden on startup?",
false);
World_MouseInspect_Keybind = new("World Mouse-Inspect Keybind", World_MouseInspect_Keybind = new("World Mouse-Inspect Keybind",
"Optional keybind to being a World-mode Mouse Inspect.", "Optional keybind to being a World-mode Mouse Inspect.",
KeyCode.None); KeyCode.None);
UI_MouseInspect_Keybind = new("UI Mouse-Inspect Keybind", UI_MouseInspect_Keybind = new("UI Mouse-Inspect Keybind",
"Optional keybind to begin a UI_mode Mouse Inspect.", "Optional keybind to begin a UI-mode Mouse Inspect.",
KeyCode.None); KeyCode.None);
Force_Unlock_Mouse = new ConfigElement<bool>("Force Unlock Mouse", Force_Unlock_Mouse = new ConfigElement<bool>("Force Unlock Mouse",