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Update ReflectionInspector.cs
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@ -230,7 +230,6 @@ namespace UnityExplorer.UI.Inspectors
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private void UpdateDisplayedMembers()// bool onlyAutoUpdate)
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{
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ExplorerCore.Log("Updating values...");
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bool shouldRefresh = false;
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foreach (var cell in MemberScrollPool.CellPool)
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{
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@ -239,7 +238,6 @@ namespace UnityExplorer.UI.Inspectors
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var member = cell.MemberOccupant;
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if (member.ShouldAutoEvaluate) // && (!onlyAutoUpdate || member.AutoUpdateWanted))
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{
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ExplorerCore.Log("Evaluating cell " + cell.MemberOccupant.NameForFiltering);
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shouldRefresh = true;
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member.Evaluate();
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member.SetDataToCell(member.CellView);
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