Sinai
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9c1d459655
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Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor
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2021-11-20 17:47:01 +11:00 |
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Sinai
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1e68529430
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Don't patch stripped UnloadAllAssetBundles
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2021-10-22 15:54:14 +11:00 |
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Sinai
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ec8c88ab9b
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Actually fix Logs folder
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2021-10-19 16:34:46 +11:00 |
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Sinai
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0eae78eeb2
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Update LogPanel.cs
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2021-10-19 16:32:33 +11:00 |
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Sinai
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a07ead2142
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Fix log folder not being created
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2021-10-19 04:30:35 +11:00 |
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Sinai
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957d80c7ec
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Fix IOUtility creating folders for file paths
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2021-10-16 18:10:23 +11:00 |
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Sinai
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9fe998aa22
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Cleanup
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2021-10-01 17:21:54 +10:00 |
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Sinai
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50f0c31e98
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Add patch for asset bundle unloading to prevent UnityExplorer's bundle being unloaded
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2021-09-30 21:09:27 +10:00 |
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Sinai
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f159cf5ea7
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Attempt fix at bundle unloading
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2021-09-23 16:40:47 +10:00 |
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Sinai
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371054d6df
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Add hook source editor for custom dynamic hooks
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2021-09-07 17:23:20 +10:00 |
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Sinai
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fbdb84eefa
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Implement HookManager UI and logic
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2021-09-06 23:04:40 +10:00 |
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Sinai
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6989ea1b19
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Misc cleanups
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2021-09-06 23:03:55 +10:00 |
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Sinai
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fcdfeb2dec
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Redesign mouse inspector class, add UI results panel
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2021-09-06 17:10:01 +10:00 |
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Sinai
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a1d0b6432e
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Cleanup
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2021-09-06 15:51:40 +10:00 |
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Sinai
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f26371f95f
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Go back to previous panel transform saving, no need to change
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2021-07-28 18:27:10 +10:00 |
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Sinai
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dabf92a1a5
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Use CurrentCulture, and use whitespace instead of comma as separator
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2021-07-27 22:17:26 +10:00 |
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Sinai
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f393e0d706
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Include Arial font, don't rely on built-in resource
TODO add font to legacy bundles
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2021-07-27 18:14:44 +10:00 |
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Sinai
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dfd55260a8
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Fallback to null check loading if unityVersion throws an exception
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2021-07-15 05:19:48 +10:00 |
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Sinai
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29c78dc5a6
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Manually get Major and Minor instead of using Version class
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2021-07-11 23:22:33 +10:00 |
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Sinai
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bf59d9d6cd
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Handle cases where Unity doesn't include 'f' suffix on version
Not sure if this ever happens but just in case
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2021-07-11 18:19:09 +10:00 |
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Sinai
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802bb722bc
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Use Application.unityVersion to load appropriate AssetBundle
And fix issue with Dropdowns and Time input label not refreshing properly on launch
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2021-07-11 18:11:14 +10:00 |
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Sinai
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f815a13d9a
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Namespace cleanup, move some categories out of UI namespace
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2021-06-30 07:49:58 +10:00 |
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Sinai
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d99137526e
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Fix InspectUnderMouse breaking ScrollPool in rare cases
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2021-06-22 20:39:46 +10:00 |
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Sinai
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6033200579
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Don't use WaitForEndOfFrame in SrollPool init coroutine
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2021-06-22 19:45:57 +10:00 |
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Sinai
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94ec1c4908
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Update line numbers on panel resize
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2021-06-21 19:50:11 +10:00 |
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Sinai
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7a400e762c
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Cleanup
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2021-06-21 19:49:44 +10:00 |
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Sinai
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67f9f744bb
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Handle Unity 2021+ InputField.onEndEdit change
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2021-06-21 19:26:05 +10:00 |
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Sinai
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7a59f9a2a1
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Update info about startup script -noci
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2021-06-20 19:10:44 +10:00 |
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Sinai
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9b42eef1b9
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Line numbers and startup script
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2021-06-20 19:06:52 +10:00 |
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Sinai
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86b036095e
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Allow panels to be dragged further outside the game window
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2021-06-14 18:56:51 +10:00 |
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Sinai
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b57e5be2e6
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Add GameObject.activeSelf toggle to TransformTree, adjust UI Toggle design
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2021-06-14 18:43:26 +10:00 |
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Sinai
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58b7c72a5c
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Allow UI inspect without main camera
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2021-06-11 17:36:17 +10:00 |
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Sinai
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91671bf243
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Failsafe in case Component is null from GetComponents?
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2021-06-07 19:27:09 +10:00 |
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Sinai
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a72877befb
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Make AllTypes protected, force using GetTypeByName
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2021-06-07 19:26:46 +10:00 |
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Sinai
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16335c1bc4
|
Auto-cleanup
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2021-06-05 19:36:09 +10:00 |
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Sinai
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97c20144f1
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Fix string/comment state being incorrect if match ended at last character
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2021-06-03 17:18:46 +10:00 |
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Sinai
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aaab10a0a0
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Do auto-indent before highlighting so the characters are in the correct position
|
2021-06-03 17:18:11 +10:00 |
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Sinai
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8d8c9ac7c9
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Use whitespace as delimiter in completion composition, handle string/comment state with Lexer
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2021-06-01 16:40:51 +10:00 |
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Sinai
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d150ff3455
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Fix minor issues with CSConsole delimiter logic
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2021-06-01 16:00:52 +10:00 |
|
Sinai
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a5f56cf5a3
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Prevent very large Texture images from overflowing outside the Texture Viewer
|
2021-05-31 19:10:05 +10:00 |
|
Sinai
|
a131404ac7
|
Cleanup
|
2021-05-29 14:50:27 +10:00 |
|
Sinai
|
773900d749
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Fix CacheProperty not resetting Exception state when it has arguments
|
2021-05-29 14:50:21 +10:00 |
|
Sinai
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342fc6bdb8
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Maintain last timeScale value
|
2021-05-28 18:48:55 +10:00 |
|
Sinai
|
af889e64cb
|
Fix exception when inspecting UnityObject classes with static reflection
|
2021-05-28 18:23:30 +10:00 |
|
Sinai
|
0274022ce4
|
Make sure WaitForEndOfFrame object is never null
|
2021-05-28 18:23:07 +10:00 |
|
Sinai
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ece0c43067
|
Add Time.timeScale helper on main navbar
|
2021-05-28 16:39:42 +10:00 |
|
Sinai
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a46acba265
|
Better JumpToIndex height calculation
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2021-05-27 19:44:17 +10:00 |
|
Sinai
|
9992029e28
|
Set DataViewInfo struct back to array in rebuild, cleanup
|
2021-05-27 19:30:55 +10:00 |
|
Sinai
|
14105785f0
|
Fix SceneExplorer not properly detecting scene changes sometimes
|
2021-05-27 19:30:19 +10:00 |
|
Sinai
|
365269b0dd
|
Clear GameObject Component and Transform lists properly on close
|
2021-05-27 19:29:00 +10:00 |
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