Sinai
adfa29e63c
Bump version
2021-07-15 05:20:31 +10:00
Sinai
bb0c59534a
Bump version
2021-07-11 18:11:18 +10:00
Sinai
eb221bd868
Bump version
2021-07-02 18:45:09 +10:00
Sinai
f815a13d9a
Namespace cleanup, move some categories out of UI namespace
2021-06-30 07:49:58 +10:00
Sinai
87d5d5a2de
Bump version
2021-06-22 19:46:14 +10:00
Sinai
830000b019
Bump version
2021-06-20 19:06:33 +10:00
Sinai
34910ab273
Bump version
2021-06-14 18:56:56 +10:00
Sinai
7a539ba78b
Bump version
2021-06-07 19:28:25 +10:00
Sinai
16335c1bc4
Auto-cleanup
2021-06-05 19:36:09 +10:00
Sinai
bfcab8248e
Bump version
2021-06-03 17:18:52 +10:00
Sinai
f35beeaf58
Bump version
2021-06-01 16:00:56 +10:00
Sinai
a5f56cf5a3
Prevent very large Texture images from overflowing outside the Texture Viewer
2021-05-31 19:10:05 +10:00
Sinai
1b82ccb49f
Bump version
2021-05-29 19:07:44 +10:00
Sinai
6311c8d09a
Bump version
2021-05-28 15:51:09 +10:00
Sinai
5515b2eae4
Bump version
2021-05-27 19:31:01 +10:00
Sinai
bcdaf3b97e
Bump version
2021-05-26 17:41:14 +10:00
Sinai
c8899be3ae
Bump version
2021-05-26 03:59:50 +10:00
Sinai
428fab28f9
Cleanup HideAndDontSave detection and support
2021-05-23 16:16:32 +10:00
Sinai
e270f205a1
Fix scroll pool inserting off-by-one
2021-05-20 20:22:45 +10:00
Sinai
a9a53ba924
Force load all Unhollowed DLLs, use Assembly.LoadFile instead of .Load, blacklist some more types
2021-05-19 20:48:34 +10:00
Sinai
b062924af7
Add support for writing to IList<T>'s which don't implement IList
2021-05-18 20:43:51 +10:00
Sinai
d7b0fff949
IL2CPP List/Dict support, cleanups
2021-05-17 21:48:39 +10:00
Sinai
fb6e413153
Misc cleanups and adjustments
2021-05-16 21:46:38 +10:00
Sinai
12fe19ba8e
Implemented the console log, some cleanups
2021-05-14 02:45:59 +10:00
Sinai
a9f6ed8729
Cleanup libs, target ML 0.3.1
2021-05-11 20:23:52 +10:00
Sinai
8534c08f49
Reflection cleanup, fix il2cpp struct and enum boxing
...
And temp removing il2cpp IDictionary / IEnumerable helpers, will see what is necessary after knah's rewrite.
2021-05-07 01:22:55 +10:00
Sinai
e4ff86259b
More progress
2021-05-05 21:27:09 +10:00
Sinai
8d9d8f76c2
Cleanup, use Time.realTimeSinceStartup instead of Time.time, add some stuff
2021-05-03 21:02:01 +10:00
Sinai
ab8b736f7e
Improve Il2Cpp Coroutine support, make universal ExplorerBehaviour class
2021-05-01 20:55:14 +10:00
Sinai
2378925a8b
More progress
2021-04-30 21:34:50 +10:00
Sinai
dba9bdbdc2
More progress, and change Aggressive Mouse Unlock behaviour
2021-04-29 21:01:08 +10:00
Sinai
b0d54b1d80
Progress on ReflectionInspector, framework mostly done
2021-04-28 20:47:48 +10:00
Sinai
9f8d53f55a
Rewriting everything from scratch, developed generic ObjectPool system
2021-04-26 19:56:21 +10:00
Sinai
0d385c9cb8
Update ExplorerCore.cs
2021-04-22 19:12:16 +10:00
Sinai
fdfadcefc1
Added 'temp height cache' to ScrollPool for when filtering, fix some issues
2021-04-22 17:53:29 +10:00
Sinai
40d32e1919
cleanup scene loader, redundant code
2021-04-16 18:37:26 +10:00
Sinai
9bdcccaaa1
Add keybind for mouse unlock, and aggressive unlock mode
2021-04-16 18:24:31 +10:00
Sinai
7eb4b1bc77
WIP
...
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00
Sinai
a6c24f91e4
Add startup delay
2021-04-11 20:45:02 +10:00
Sinai
7426bd1dd6
Bump version
2021-04-10 17:44:15 +10:00
Sinai
3628f3db31
Fix event system control
2021-04-09 01:46:26 +10:00
Sinai
d39fea69c3
Better InputSystem Key enum resolving
2021-04-07 20:54:08 +10:00
Sinai
2cc403ad17
Cleanup runtime-specific
2021-04-07 17:20:09 +10:00
Sinai
c2d9b9b59e
a few small fixes
...
* Fix InteractiveFlags toggles not being properly updated
* Fix cases where games that don't have Reflection.Emit would still have the C# Console available. Also added a "(disabled)" message to the tab button.
2021-04-06 01:01:46 +10:00
Sinai
09dae6f1d3
Add proper support for InputSystem
2021-04-05 16:28:30 +10:00
Sinai
6ca117b070
Fix strings boxed as Il2CppSystem.Objects
2021-04-04 13:44:58 +10:00
Sinai
113f2fd922
3.3.5 - fix Il2Cpp Hashtable, boxed strings
2021-04-04 03:41:36 +10:00
Sinai
6d479a6703
3.3.4
...
* Fixed Harmony patches not working properly for games which use older BepInEx releases (ie. Risk of Rain 2)
* Fixed a couple minor issues with the config settings
2021-04-02 17:06:49 +11:00
Sinai
d070ded036
3.3.3
...
* Fix `Hide on Startup` not working
* Fix for cases when we try to `scene.GetRootGameObjects()` but the scene has not yet fully loaded.
* MelonLoader releases will no longer spam "Preferences Saved!" constantly in the Console log
* Fix mistake with UI Event System setting/releasing
* Fix some UI elements not having correct Color transition values
2021-04-01 17:13:31 +11:00
Sinai
8f025622b4
3.3.2
...
* Added InteractiveColor UI editor to make changing a Color easier
* Added a "Scene Loader" helper which allows you to load any Scene that the game was built with. In some cases you may not find all the Scenes that the game uses, they may be loaded through AssetBundles or other means and won't show up here yet
* Adjusted the SceneExplorer UI, the "Hide" button is now always on the left of the window
*
* Handled some errors related to UI unstripping that could occur in rare cases
2021-03-31 22:58:17 +11:00