Sinai
7e0f98ef91
Automatic code cleanup (no real changes)
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- Use explicit type of var
- Use 'new()'
- Remove unnecessary usings
- Sort usings
- Apply formatting
2022-04-12 05:20:35 +10:00
Sinai
bacac929e9
Show InputField for exceptions to view/copy full exception
2022-04-01 18:14:50 +11:00
Sinai
e44ff9e207
Add support for Constructors in Reflection Inspector
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- Added CacheConstructor : CacheMember
- Changed default scope to "All" from "Instance" when inspecting an instance
- Bumped UniverseLib
2022-03-14 05:20:43 +11:00
Sinai
f815a13d9a
Namespace cleanup, move some categories out of UI namespace
2021-06-30 07:49:58 +10:00
sinaioutlander
e175e9c438
refactor
2020-11-05 17:33:04 +11:00
sinaioutlander
a46bc11e42
more progress, GameObject inspector almost done
2020-11-03 20:59:13 +11:00
sinaioutlander
ff684d4d4b
Finished scene explorer, lots of cleanups. Inspector and Search left now.
2020-10-28 06:39:26 +11:00
sinaioutlander
508ca27ec2
some early steps remaking the GUI with UnityEngine.UI, working in all tested game so far
2020-10-23 01:50:33 +11:00
sinaioutlander
bc0ad5eab6
refactored icalls using icall helper
2020-10-16 19:40:01 +11:00
sinaioutlander
f490203b10
2.0.5
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* Added Max Results option to Search (default 5000)
* Fixed a TypeInitializationException which can happen when inspecting some classes with Dictionary members
* Fixed an issue which could prevent Input support from initializating
* Improved and fixed the display of TextAsset objects
* A few other minor fixes
2020-10-12 20:15:41 +11:00
sinaioutlander
867370ccee
2.0.1
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* Added unstrip fix for GetRootSceneObjects using Il2CPP internal call
2020-10-09 21:11:15 +11:00
sinaioutlander
f1c3771c24
2.0.0
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lots, see release description
2020-10-08 06:15:42 +11:00