Sinai
|
86b036095e
|
Allow panels to be dragged further outside the game window
|
2021-06-14 18:56:51 +10:00 |
|
Sinai
|
b57e5be2e6
|
Add GameObject.activeSelf toggle to TransformTree, adjust UI Toggle design
|
2021-06-14 18:43:26 +10:00 |
|
Sinai
|
2d8ae45814
|
Cleanup
|
2021-06-14 18:43:08 +10:00 |
|
Sinai
|
66dc262a68
|
Move inner exception null check outside IL2CPP ppd
|
2021-06-11 18:12:14 +10:00 |
|
Sinai
|
4342901206
|
Prevent null exceptions being used in ReflectionExToString
|
2021-06-11 17:36:35 +10:00 |
|
Sinai
|
58b7c72a5c
|
Allow UI inspect without main camera
|
2021-06-11 17:36:17 +10:00 |
|
Sinai
|
7a539ba78b
|
Bump version
|
2021-06-07 19:28:25 +10:00 |
|
Sinai
|
0d10f94eb5
|
Use Paths.BepInExRootPath, and cleanup dirs
|
2021-06-07 19:27:39 +10:00 |
|
Sinai
|
91671bf243
|
Failsafe in case Component is null from GetComponents?
|
2021-06-07 19:27:09 +10:00 |
|
Sinai
|
a72877befb
|
Make AllTypes protected, force using GetTypeByName
|
2021-06-07 19:26:46 +10:00 |
|
Sinai
|
16335c1bc4
|
Auto-cleanup
|
2021-06-05 19:36:09 +10:00 |
|
Sinai
|
bfcab8248e
|
Bump version
|
2021-06-03 17:18:52 +10:00 |
|
Sinai
|
97c20144f1
|
Fix string/comment state being incorrect if match ended at last character
|
2021-06-03 17:18:46 +10:00 |
|
Sinai
|
aaab10a0a0
|
Do auto-indent before highlighting so the characters are in the correct position
|
2021-06-03 17:18:11 +10:00 |
|
Sinai
|
8d8c9ac7c9
|
Use whitespace as delimiter in completion composition, handle string/comment state with Lexer
|
2021-06-01 16:40:51 +10:00 |
|
Sinai
|
f35beeaf58
|
Bump version
|
2021-06-01 16:00:56 +10:00 |
|
Sinai
|
d150ff3455
|
Fix minor issues with CSConsole delimiter logic
|
2021-06-01 16:00:52 +10:00 |
|
Sinai
|
c4fa0d6bcd
|
Add better time logging to reflection init
|
2021-06-01 16:00:18 +10:00 |
|
Sinai
|
a5f56cf5a3
|
Prevent very large Texture images from overflowing outside the Texture Viewer
|
2021-05-31 19:10:05 +10:00 |
|
Sinai
|
1b82ccb49f
|
Bump version
|
2021-05-29 19:07:44 +10:00 |
|
Sinai
|
480eb5afd5
|
Use HarmonyX NuGet package
|
2021-05-29 19:07:26 +10:00 |
|
Sinai
|
eaf478e314
|
Using temporary manual HarmonyX reference
|
2021-05-29 18:27:40 +10:00 |
|
Sinai
|
1daf4fade4
|
Use HarmonyX NuGet instead of submodule
|
2021-05-29 17:36:07 +10:00 |
|
Sinai
|
a131404ac7
|
Cleanup
|
2021-05-29 14:50:27 +10:00 |
|
Sinai
|
773900d749
|
Fix CacheProperty not resetting Exception state when it has arguments
|
2021-05-29 14:50:21 +10:00 |
|
Sinai
|
342fc6bdb8
|
Maintain last timeScale value
|
2021-05-28 18:48:55 +10:00 |
|
Sinai
|
e85ea6ac3a
|
Make Il2CppProvider actually process FixedUpdate coroutines
|
2021-05-28 18:23:45 +10:00 |
|
Sinai
|
af889e64cb
|
Fix exception when inspecting UnityObject classes with static reflection
|
2021-05-28 18:23:30 +10:00 |
|
Sinai
|
0274022ce4
|
Make sure WaitForEndOfFrame object is never null
|
2021-05-28 18:23:07 +10:00 |
|
Sinai
|
211576e0f8
|
Fallback to LateUpdate if OnPostRender listener failed
|
2021-05-28 18:22:44 +10:00 |
|
Sinai
|
ece0c43067
|
Add Time.timeScale helper on main navbar
|
2021-05-28 16:39:42 +10:00 |
|
Sinai
|
6311c8d09a
|
Bump version
|
2021-05-28 15:51:09 +10:00 |
|
Sinai
|
04739d0be8
|
Separate default reflection blacklist from user list, add try/catch
|
2021-05-28 15:51:03 +10:00 |
|
Sinai
|
a46acba265
|
Better JumpToIndex height calculation
|
2021-05-27 19:44:17 +10:00 |
|
Sinai
|
5515b2eae4
|
Bump version
|
2021-05-27 19:31:01 +10:00 |
|
Sinai
|
9992029e28
|
Set DataViewInfo struct back to array in rebuild, cleanup
|
2021-05-27 19:30:55 +10:00 |
|
Sinai
|
14105785f0
|
Fix SceneExplorer not properly detecting scene changes sometimes
|
2021-05-27 19:30:19 +10:00 |
|
Sinai
|
365269b0dd
|
Clear GameObject Component and Transform lists properly on close
|
2021-05-27 19:29:00 +10:00 |
|
Sinai
|
0b973393d1
|
Cleanup
|
2021-05-27 19:28:22 +10:00 |
|
Sinai
|
701d4431ae
|
Delete explorerui.legacy.bundle.bak.5.3.8
|
2021-05-27 16:00:42 +10:00 |
|
Sinai
|
bfa73bcb55
|
Cleanup Pool.cs
|
2021-05-26 19:42:56 +10:00 |
|
Sinai
|
b0bbeb3cf8
|
Cleanup and fix small issue with JumpToIndex
|
2021-05-26 18:32:47 +10:00 |
|
Sinai
|
1a26623080
|
Add option to disable EventSystem override
|
2021-05-26 18:02:10 +10:00 |
|
Sinai
|
041f2938f7
|
Implement jumping to index in TransformTree
|
2021-05-26 17:42:31 +10:00 |
|
Sinai
|
9e7bb1a625
|
Cleanup
|
2021-05-26 17:42:14 +10:00 |
|
Sinai
|
36f23b7cdc
|
Move SceneHandler.cs
|
2021-05-26 17:41:51 +10:00 |
|
Sinai
|
b51b743df4
|
Prevent very niche recursion situation
|
2021-05-26 17:41:38 +10:00 |
|
Sinai
|
bcdaf3b97e
|
Bump version
|
2021-05-26 17:41:14 +10:00 |
|
Sinai
|
cb8e947fdf
|
Namespace/structure cleanup
|
2021-05-26 17:40:09 +10:00 |
|
Sinai
|
c8899be3ae
|
Bump version
|
2021-05-26 03:59:50 +10:00 |
|