Sinai
a6a1a4d046
cleanup
2022-03-21 01:04:44 +11:00
Sinai
078c2e2b51
Add AudioClipWidget
2022-03-21 01:04:39 +11:00
Sinai
49bce650b4
Fix text clipping with transform cell name and sibling index
2022-03-20 21:21:23 +11:00
Sinai
bd9e80f2b4
Refactor unity inspector widgets into proper classes
2022-03-20 21:21:01 +11:00
Sinai
1292affe6d
Fix autocomplete panel resizing
2022-03-15 01:50:50 +11:00
Sinai
d7ab0a23c6
Skip private/anonymous types in TypeCompleter results
2022-03-15 01:17:54 +11:00
Sinai
1a01c740e2
Move AutoCompleteModal into Panels folder
2022-03-15 01:17:35 +11:00
Sinai
e44ff9e207
Add support for Constructors in Reflection Inspector
...
- Added CacheConstructor : CacheMember
- Changed default scope to "All" from "Instance" when inspecting an instance
- Bumped UniverseLib
2022-03-14 05:20:43 +11:00
Sinai
b5c69fc1ea
Fix UI mouse inspector results panel not always coming to front
2022-03-13 02:59:52 +11:00
Sinai
4fdb2aacd8
Move logic out of UIManager.SetPanelActive into panel.SetActive
2022-03-13 02:21:25 +11:00
Sinai
2b715f3dbe
Hide SiblingIndex input when invalid
2022-03-12 20:16:55 +11:00
Sinai
938a991594
Update TransformTree immediately on user changes
2022-03-12 20:16:37 +11:00
Sinai
f00134b283
Add "one-shot" option for TransformTree updating
2022-03-10 17:56:21 +11:00
Sinai
0afccadc64
Improve TransformTree efficiency
...
- Added batching to the update method so that a maximum of 2000 GameObjects are traversed each frame.
- Changed from OrderedDictionary.Remove to OrderedDictionary.RemoveAt when pruning entries as the former needs to iterate through all entries to find the index of the key, whereas the latter is constant time.
2022-03-10 04:35:06 +11:00
Sinai
0e37e8030c
Add sibling index input to transform tree cells
2022-03-10 04:32:19 +11:00
Sinai
ad8c5293a0
Add keybinds for Mouse Inspect, small cleanup
2022-03-04 00:20:04 +11:00
Sinai
d0bccae50c
Update TypeCompleter.cs
2022-02-11 19:39:11 +11:00
Sinai
bdf08f014f
Use ReflectionUtility.AllTypes for type autocompleter, bump UniverseLib
2022-02-11 19:37:17 +11:00
Sinai
df8522963e
Use reflection for AllTypes until it's public
2022-02-07 22:12:18 +11:00
Sinai
d4fbc89158
Use ReflectionUtility.AllTypes when doing class search to include static classes
2022-02-06 04:50:52 +11:00
Sinai
10f2b7e849
Bump UniverseLib and fix changes to CreatePanel
2022-02-03 23:33:45 +11:00
Sinai
9985ed0fd8
Update to UniverseLib 1.2, cleanups
2022-01-31 21:24:01 +11:00
Sinai
9f78c50854
Use "untitled" for transforms with empty names
2022-01-24 17:49:49 +11:00
Sinai
a95d91c824
Fix hidden UiBase not being deactivated with main one
2022-01-24 00:35:45 +11:00
Sinai
97a82c1661
Make sure mouse is in target display for resize/dragging/panel operations
2022-01-23 23:08:34 +11:00
Sinai
589abe6193
Fix panel draggers on display change
2022-01-22 21:44:22 +11:00
Sinai
91bb58b020
Fix panel resizing on alternate monitors
2022-01-22 21:08:12 +11:00
Sinai
d67507ead2
Implement DisplayManager, ability to use other monitors
2022-01-22 20:20:44 +11:00
Sinai
8fb7d87ca6
Use Tomlet, simplify panel data saving
2022-01-19 17:34:53 +11:00
Sinai
ea7b91f7fd
Implement Clipboard and Notifications, misc cleanups
2022-01-18 20:19:20 +11:00
Sinai
c79223f537
Move MouseInspector dropdown to Inspector panel
2022-01-17 21:00:55 +11:00
Sinai
aae248bf69
Bump UniverseLib to 1.0.4, use HighlightMethod, add Clipboard (unfinished)
2022-01-17 20:23:58 +11:00
Sinai
a73e992a0c
Remove "Core" namespace, move everything in it up one level
2022-01-17 19:42:05 +11:00
Sinai
274352d665
fix ParameterHandler parsing Types
2022-01-02 19:55:09 +11:00
Sinai
7b477a8b0e
Rewrite EvaluateWidget, add BaseArgumentHandler, use autocomplete for InteractiveEnum
2022-01-02 19:43:55 +11:00
Sinai
3334549902
use UniverseLib
2021-12-02 18:35:46 +11:00
Sinai
8123ec2412
Revert "Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor"
...
This reverts commit 9c1d4596554773c4cce9fbccba837c927800e16c.
2021-11-20 18:57:53 +11:00
Sinai
9c1d459655
Use PatchProcessor ctor directly instead of Harmony.CreatePatchProcessor
2021-11-20 17:47:01 +11:00
Sinai
1e68529430
Don't patch stripped UnloadAllAssetBundles
2021-10-22 15:54:14 +11:00
Sinai
ec8c88ab9b
Actually fix Logs folder
2021-10-19 16:34:46 +11:00
Sinai
0eae78eeb2
Update LogPanel.cs
2021-10-19 16:32:33 +11:00
Sinai
a07ead2142
Fix log folder not being created
2021-10-19 04:30:35 +11:00
Sinai
957d80c7ec
Fix IOUtility creating folders for file paths
2021-10-16 18:10:23 +11:00
Sinai
9fe998aa22
Cleanup
2021-10-01 17:21:54 +10:00
Sinai
50f0c31e98
Add patch for asset bundle unloading to prevent UnityExplorer's bundle being unloaded
2021-09-30 21:09:27 +10:00
Sinai
f159cf5ea7
Attempt fix at bundle unloading
2021-09-23 16:40:47 +10:00
Sinai
371054d6df
Add hook source editor for custom dynamic hooks
2021-09-07 17:23:20 +10:00
Sinai
fbdb84eefa
Implement HookManager UI and logic
2021-09-06 23:04:40 +10:00
Sinai
6989ea1b19
Misc cleanups
2021-09-06 23:03:55 +10:00
Sinai
fcdfeb2dec
Redesign mouse inspector class, add UI results panel
2021-09-06 17:10:01 +10:00