124 Commits

Author SHA1 Message Date
Sinai
837d5792be Update DataHeightManager.cs 2021-04-22 01:04:59 +10:00
Sinai
1a8c2499fa Improve range start lookup efficiency 2021-04-21 23:39:18 +10:00
Sinai
e1e40950f8 Update DataHeightManager.cs 2021-04-21 23:08:16 +10:00
Sinai
edbb9a2882 Cleanup and fix some small issues with scroll pool 2021-04-21 23:07:15 +10:00
Sinai
0a9639f8a9 attempt at auto-increasing pool size, not quite working properly 2021-04-21 21:04:26 +10:00
Sinai
b32675e3b1 Finally got dynamic scroll pool working perfectly
Just need to add cells to pool if viewport height is expanded, otherwise I'd say its done.
2021-04-21 18:44:43 +10:00
Sinai
ff7c822d69 More progress on the dynamic scroll pool, almost done 2021-04-20 21:09:07 +10:00
Sinai
a619df8e01 Delete ScrollPool_bak.cs 2021-04-19 23:47:41 +10:00
Sinai
300b35c2d3 Finally got the scrollpool working properly with dynamic content height 2021-04-19 23:47:25 +10:00
Sinai
7a253fa0a0 replace old scrollpool with new dynamic one, more progress 2021-04-19 20:08:07 +10:00
Sinai
8b5e385c28 Working on a dynamic-height scroll pool, almost done 2021-04-18 21:38:09 +10:00
Sinai
bcc89455a7 rename "InfiniteScrollRect" to "ScrollPool" 2021-04-17 04:11:45 +10:00
Sinai
876cffd864 Delete PageHandler.cs 2021-04-16 23:59:58 +10:00
Sinai
085c79441b Create preliminary GameObject inspector for testing, cleanup some UI 2021-04-16 21:07:32 +10:00
Sinai
480a8cb31c fix DivideByZeroExceptions and add minimum handle size 2021-04-16 18:24:45 +10:00
Sinai
1769a4ed8d Make abstract UIPanel class, refactor SceneExplorer into that, some fixes 2021-04-16 17:49:05 +10:00
Sinai
c1d3aab8e3 Fix transform tree and scroller, add update toggle and refresh button 2021-04-16 04:33:13 +10:00
Sinai
9a9048bcd8 Add CreateCell to ICell interface 2021-04-16 02:53:17 +10:00
Sinai
dec113d2ee Fix RectTransform.GetWorldCorners in il2cpp 2021-04-16 02:53:07 +10:00
Sinai
b03349a3e0 Use HashSet and List instead of Dictionary for TransformTree caching, fix logic 2021-04-16 02:52:54 +10:00
Sinai
896da0157d InfiniteScroll classes no longer need injection, using internal behaviour classes 2021-04-16 02:49:46 +10:00
Sinai
a58e2a0fad Detach ScrollRect class from InfiniteScrollRect, use UIBehaviourModel. Cleanup and fix for il2cpp 2021-04-16 02:48:49 +10:00
Sinai
51f5c68598 Remove temp gameobject creation, scene explorer is working fine 2021-04-15 20:28:27 +10:00
Sinai
7eb4b1bc77 WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
2021-04-15 20:18:03 +10:00