Sinai
81dd8bad0e
Update to C# 10.0, global usings
2022-05-26 06:19:50 +10:00
Sinai
57d3a3f52e
Fix UI Mouse Inspect hotkey not being implemented
2022-05-10 01:02:37 +10:00
Sinai
7765b64748
Make MouseInspector panel just a PanelBase
2022-04-18 19:12:21 +10:00
Sinai
3d66493f9c
Use UniverseLib PanelBase/PanelDragger
2022-04-14 01:25:59 +10:00
Sinai
7e0f98ef91
Automatic code cleanup (no real changes)
...
- Use explicit type of var
- Use 'new()'
- Remove unnecessary usings
- Sort usings
- Apply formatting
2022-04-12 05:20:35 +10:00
Sinai
ad8c5293a0
Add keybinds for Mouse Inspect, small cleanup
2022-03-04 00:20:04 +11:00
Sinai
25e48f2f37
Project refactor, namespace cleanup, splitting UI/functionality.
2021-03-18 17:17:29 +11:00
sinaioutlander
6dfa4806ce
3.0.8
...
Reverting to the previous World-Raycast method as it gave more accurate/expected results
2020-12-12 23:24:44 +11:00
sinaioutlander
cfa4b12039
3.0.4
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see release notes
2020-11-23 18:23:25 +11:00
sinaioutlander
d038d13867
lots...
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* Created a TMP AssetBundle for games which don't have the default TextMeshPro Resources package. This also allows us to use a custom monospace font for the Console and Debug window.
* Unstripped the AssetBundle class (just the stuff we need)
* Finished Search Page
* Finished Options Page (very simple)
* Various refactoring and restructuring of the project
* cleanups
2020-11-08 21:04:41 +11:00
sinaioutlander
2efc3f6578
Finish GameObject Inspector, start Search page, some other UI changes/fixes
2020-11-06 20:42:16 +11:00