Sinai
|
9985ed0fd8
|
Update to UniverseLib 1.2, cleanups
|
2022-01-31 21:24:01 +11:00 |
|
Sinai
|
3334549902
|
use UniverseLib
|
2021-12-02 18:35:46 +11:00 |
|
Sinai
|
b57e5be2e6
|
Add GameObject.activeSelf toggle to TransformTree, adjust UI Toggle design
|
2021-06-14 18:43:26 +10:00 |
|
Sinai
|
365269b0dd
|
Clear GameObject Component and Transform lists properly on close
|
2021-05-27 19:29:00 +10:00 |
|
Sinai
|
b0bbeb3cf8
|
Cleanup and fix small issue with JumpToIndex
|
2021-05-26 18:32:47 +10:00 |
|
Sinai
|
041f2938f7
|
Implement jumping to index in TransformTree
|
2021-05-26 17:42:31 +10:00 |
|
Sinai
|
d7b0fff949
|
IL2CPP List/Dict support, cleanups
|
2021-05-17 21:48:39 +10:00 |
|
Sinai
|
ca65affb5c
|
Finish GameObject Inspector, some UI cleanups
|
2021-05-16 21:46:19 +10:00 |
|
Sinai
|
89022db5fc
|
Implement Options panel, some cleanups
|
2021-05-13 23:03:30 +10:00 |
|
Sinai
|
57aace26d3
|
Refresh for child count or name changes in TransformTree
|
2021-05-08 06:18:28 +10:00 |
|
Sinai
|
e4ff86259b
|
More progress
|
2021-05-05 21:27:09 +10:00 |
|
Sinai
|
d76bc1f812
|
Add ContainsIgnoreCase helper to reduce string alloc, cleanup
|
2021-04-30 23:43:27 +10:00 |
|
Sinai
|
74ff1d8f01
|
Cleanup
|
2021-04-30 23:12:18 +10:00 |
|
Sinai
|
dba9bdbdc2
|
More progress, and change Aggressive Mouse Unlock behaviour
|
2021-04-29 21:01:08 +10:00 |
|
Sinai
|
b0d54b1d80
|
Progress on ReflectionInspector, framework mostly done
|
2021-04-28 20:47:48 +10:00 |
|
Sinai
|
9f8d53f55a
|
Rewriting everything from scratch, developed generic ObjectPool system
|
2021-04-26 19:56:21 +10:00 |
|
Sinai
|
fdfadcefc1
|
Added 'temp height cache' to ScrollPool for when filtering, fix some issues
|
2021-04-22 17:53:29 +10:00 |
|
Sinai
|
edbb9a2882
|
Cleanup and fix some small issues with scroll pool
|
2021-04-21 23:07:15 +10:00 |
|
Sinai
|
0a9639f8a9
|
attempt at auto-increasing pool size, not quite working properly
|
2021-04-21 21:04:26 +10:00 |
|
Sinai
|
7a253fa0a0
|
replace old scrollpool with new dynamic one, more progress
|
2021-04-19 20:08:07 +10:00 |
|
Sinai
|
bcc89455a7
|
rename "InfiniteScrollRect" to "ScrollPool"
|
2021-04-17 04:11:45 +10:00 |
|
Sinai
|
085c79441b
|
Create preliminary GameObject inspector for testing, cleanup some UI
|
2021-04-16 21:07:32 +10:00 |
|
Sinai
|
1769a4ed8d
|
Make abstract UIPanel class, refactor SceneExplorer into that, some fixes
|
2021-04-16 17:49:05 +10:00 |
|
Sinai
|
b03349a3e0
|
Use HashSet and List instead of Dictionary for TransformTree caching, fix logic
|
2021-04-16 02:52:54 +10:00 |
|
Sinai
|
51f5c68598
|
Remove temp gameobject creation, scene explorer is working fine
|
2021-04-15 20:28:27 +10:00 |
|
Sinai
|
7eb4b1bc77
|
WIP
* Using publicized mono assemblies
* Remaking UI from scratch. Done the Scene Explorer so far.
|
2021-04-15 20:18:03 +10:00 |
|